ZBrush 4+
Imagine, Sculpt, & Paint in 3D
MAXON Computer GmbH
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- Free
- Offers In-App Purchases
iPad Screenshots
Description
ZBrush for iPad is a mobile digital sculpting application artists and others working in creative fields can use to sculpt, paint, and bring creations to live in real time anywhere. Created by artists for artists, ZBrush for iPad offers many of the same tools and features found in ZBrush's desktop version, including the collection of leading, proprietary digital sculpting brushes created with real-world sculpting techniques in mind.
ZBrush for iPad includes:
- Over 200 of ZBrush's leading digital sculpting brushes and the ability to easily load the thousands of custom brushes that have been created by ZBrush users.
- A highly customizable user interface that expands on the desktop version's QuickMenu, making it easy to arrange sculpting tools for a more optimized, personal experience. In addition, users can customize the bottom toolbar to include their favorite brushes, materials, textures and alphas. Customize your Apple Pencil double tap or Pencil Pro squeeze to complete an action.
- Similar high polygon details as ZBrush desktop, depending on iPad device. The latest M4 iPad with at least a one terabyte (TB) hard drive, for example, can reach up to 90+ million polygons per mesh.
- Innovative UI design makes it possible to take advantage of Apple's user-friendly touch capabilities and jump right into sculpting, especially for new users. Gesture controls for common features, such as draw size, focal shift, undos and redos, help streamline workflow.
- Seamless file sharing for ZBrush subscribers who want to move ZTool (ZTL) and ZProject (ZPR) files between iPad and desktop. GoZ can also be used to move files between versions with one click.
- ZRemesher generates a new mesh with an even distribution of polygons, preserving the essential details and flow of the original surface.
- Sculptris Pro adds and reduces triangle tessellation with each brush stroke, making it simple to focus on sculpting without worrying about technical restraints.
- DynaMesh retopologizes while sculpting, so it’s possible to stretch digital clay or add volume while retaining the same basic capacity for detail.
- Array Mesh makes it possible to create duplicate instances of geometry in varying patterns and shapes in real time.
- The Dynamics system enhances sculpts by allowing any surface to be draped over another surface.
- Live Boolean gives users the ability to combine, subtract, and/or use intersections to create unique results.
- PolyPaint makes it easy to paint and sculpt at the same time, making it possible to paint on the surface of a model without first assigning a texture map.
What’s New
Version 2025.1.0
• Added localization in DE, ES, FR, JP, KR and CN
• Additional palettes and controls are available: Surface Noise, UV Map, Texture Map, Displacement Map and others.
• Pencil Pro roll feature allows for changing of values on circular sliders
• Added tooltips on hover for devices that support Pencil hover feature
• Custom toolbars now allow for all controls to be added, not just brushes
• Undo History panel updated with a new layout
• General stability and usability improvements
Ratings and Reviews
Great software with annoying bugs
The Positives. This is the best sculpting software on iPad bar none. I’ve tried them all and this is just the best for iPad. The interface is miles above the desktop version. And the detail you can get is pretty good. I am not joking when I say I have actually taken to using this for my sculpts rather tan my desktop because how good the interface is. Maxon please remake the desktop version with what you guys have learned here. Now the negatives. ZBrush is still a buggy mess that loves to crash whenever it feels like. It works but it crashes a lot. Want to do a Boolean, crash. Want to use zRemesher without going down a few subdivision levels, crash. Exporting a turntable crash. And if that isn’t bad enough GoZ is finicky. Large file, won’t send. Random disconnects. Inability to find the desktop/laptop without having to hard reboot the iPad force quitting the app is not good enough I literally have tor start the iPad. I hope we get updates and they fix this. But despite this this is the best software. That being said Apple or Maxon please find a way for us to store and access brushes and textures and project files on an external device. Even 2 TB is not enough when a sculpt can be several GB and You keep multiple versions. I’ve found that if I open the zprj from files and save it saves on the usb drive but the fact I have to go through files to do that is annoying not to mention I can’t do this for brushes and textures and alphas.
So far so good
Running on a 3rd gen M2 iPad Pro and have had very few issues. I think many do not realize that as a 1.0 version, this is rather impressive. Yes, it has a few tools to add later and some refinements, but that will come later. The ability to bring in custom brushes (and more) is wonderful. I have had a few crashes, but nothing major. I would recommend to those having questions that they refer to the introductory videos that Maxon has put out as they explain current features and hint at future developments. I would also like to see Maxon make this a tad more affordable for the average user. Compared with its (very powerful) competitor, it is rather expensive. If Maxon plans to stick with subs for mobile applications, it would be wise to offer something a bit more competitive on the price. At the time of this writing, the sub is $10/mo or $90/yr.
Sadly No Zmodeler.
I was so insanely excited for the release of ZBrush on iPad. Being able to easily sculpt on the go without the hassle of lugging around a laptop felt like a game-changer. The interface is excellent and intuitive, and it really shows so much promise. This app should warrant a five star review… However, I rely heavily on ZModeler in my workflow, and its omission from the iPad version is a real disappointment. I thought I could work around it by saving the brush from my desktop version and importing it. At first glance, that seemed to work. But there's no way to bring up its menu using the on-screen buttons. I figured a simple workaround like using the space bar on a Bluetooth keyboard might solve the issue, even though it defeats the purpose of a touch interface. Unfortunately, the keyboard doesn't bring up the menu, nor does a Bluetooth mouse. It’s truly unfortunate that the absence of one of the most critical brushes has turned what could be a magnificent, professional mobile version of ZBrush into more of a casual toy. With just the simple addition of Zmodeler, it could easily be a fully fledged tool for serious work. I truly hope Maxon considers adding support for this all important brush.
Developer Response ,
Hello Corwin, we understand how important ZModeler is for creating with in ZBrush. This is something the team is working on for a future release. We need to factor other items for ZModeler on iPad, for example not all iPads have hover state and the ZModeler Ui will also will receive an update. Your feedback is important to us, please contact our support team at https://www.maxon.net/en/support-center -> Support Requests and we'd like to follow-up.
App Privacy
The developer, MAXON Computer GmbH, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Linked to You
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Information
- Seller
- Maxon Computer GmbH
- Size
- 1.5 GB
- Category
- Graphics & Design
- Compatibility
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- iPad
- Requires iPadOS 17.0 or later and a device with the A12 Bionic chip or later.
- Languages
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English, French, German, Japanese, Korean, Simplified Chinese, Spanish
- Age Rating
- 4+
- Copyright
- © 2024 Maxon Computer, Inc.
- Price
- Free
- In-App Purchases
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- ZBrush Monthly $9.99
- ZBrush Annual $89.99