Eat brains. Don't get shotgunned.

Based on the hit dice game . . . but now the dice, and a zombie opponent, are in your iPhone!

You're a zombie, racing to be the first to eat 13 yummy human brains. But those humans fight back. Press your luck. Keep rolling, keep collecting brains . . . but if you get three shotguns, you're out!

Enjoy the zombie animations and sound effects (Braaaaaaaiiinnnns!). The zombie will talk back to you after every roll. But beware of his advice, because just like a human opponent, he wants you to LOSE!

Visit for more about Zombie Dice!

What’s New

Version 2.2

This app has been updated by Apple to use the latest Apple signing certificate.

Now updated with support for iOS 11 and all device sizes!

Ratings and Reviews

4.3 out of 5
1.8K Ratings

1.8K Ratings

ArwingAce ,

Great fun, but weak IAP

It's a great game to kill time or have a blast with friends. Just tonight I had a couple drinks and played a few rounds with some friends with a lot if laughs. I only have one problem with it.

If you want to play with real people or additional AIs you need to pay $1 to upgrade from the free version. Not a big deal, but you do this through an in-app-purchase that in my case did it carry over between devices. So if want to play a quick round with friends I either need to have my iPad or spend another dollar to upgrade my phone's copy.

I know it's not a big purchase, but I always hate spending money on something I already bought.

Tundras21 ,


I only have the free version, and I've only played 12 games, but in those 12 times I've lost all but 2 of the matches -- and those losses weren't close by any means. I realize that dice results are randomized (like in the real world), such that one could really have such bad luck to consistently roll poorly, but when I'm not touching the physical dice myself, it feels like there's more at work than simply the arbitrary nature of dice themselves :-/.

The zombie players seemed to always run by the rule of "roll until you get two shotgun blasts", and that worked well; not only did they usually get the small gains (1-3 brains), but they also got the huge gains (5-8 brains) too often. I, on the other hand, tried to also observe the "roll until you get two shotgun blasts" rule and suffered for it. More times than not, I would have a single shotgun blast, think that it's safe to roll again and immediately get 2 more blasts. And then, of course, there were the lovely times of rolling well to start with 2 or 3 brains and then immediately getting a roll with 3 blasts.

Now, in all fairness, if I would sit down and play many more games perhaps the win/loss ratio would begin to even out, but this heavily skewed beginning leaves me completely disinclined to attempt that stretch goal. This is the first time I've encountered an iOS game where I even began to consider the possibility of weighted dice … and consequently I probably won't be picking it up again :-(.

rhap.sodist ,

Simple idea well executed

I heard of this game for the first time when watching Geek&Sundry's TableTop with Will Wheaton and was thrilled to see they also offer a digital version for iOS devices.
The game is fun to play agains the computer or, for $0.99 as in-App-Purchase, against a friend on the same device.

And to all those people who feel the need to rate this game badly and throw verbal mud at the developers - really? REALLY? You complain about a game you obviously got for free because all you are doing is playing against the computer, and you still have the guts or need to give a bad rating? It is rigged because you are better when playing the real game? How the dice fall is random, it takes a lot of time to program something that works %100 ALL the time, but even the less sophisticated random generators are about 95% when it comes to randomness. And for a FREE game, heck, even for $0.99 that is a really good deal you are getting here, so stop complaining already!

And again, you guys most likely paid nothing, zero, nada, zilch. Get a life, go outside, meet people, maybe work and do something valuable with your time rather than living your false feeling of entitlement.

I enjoy playing the game, even though I would love to see some retina images in the near future and maybe the function to play with another player over WiFi on two devices. That would be fabulous! :)

App Privacy

The developer, Steve Jackson Games, has not provided details about its privacy practices and handling of data to Apple.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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