ENYO

Turn based tactics

Free · In‑App Purchases

ENYO is a tactical roguelike about hook & shield combat. Grab your hook & shield and descend as Enyo, the Greek goddess of war, into an ever-changing labyrinth to recover 3 legendary artifacts. ENYO's gameplay is based on indirect combat. Enemies can only be defeated by pushing or pulling them into burning lava pits or onto deadly spiked walls. A limited set of actions per turn keeps ENYO accessible, while its core is highly tactical turn-based battles. Master your weapons and chain powerful combos through clever maneuvers to climb the highscore leaderboards across all 3 game modes.

  • 4.7
    out of 5
    447 Ratings

Hey, based on your feedback, we made a few changes to the anniversary edition to address some of the concerns. A few gameplay changes have been adjusted to better fit the classic game style, while keeping the ease of use of the updated version. What's new? Added: Setting to turn off the danger tiles. Added: Precise shield bash and shield throw: tap a free tile behind an enemy, barrel or bomb to push it exactly there. Tapping the enemy itself still pushes with full power. Added: Precise hook: tap a tile between Enyo and the hooked enemy to pull it only that far, or a free tile behind Enyo to pull it past her and land it there. Added: “No” button when the game asks whether to continue your last game. Changed: Throwing the shield at an empty tile now lands it on that tile instead of at the end of the row. Changed: On phones and tablets, tap an enemy to open its info box and tap anywhere to close it. You no longer have to hold your finger on the enemy. Changed: Stun leaping or jumping onto your dropped shield now earns a skull, the same as walking onto it. Changed: The Cyclops can only be hooked with at least one free tile in between, like turtles and rings. Changed: The shield now comes back when only turtles are left, also when there’s more than one turtle. Fixed: The game froze when the Satyr pulled Enyo and she bumped back into him. Fixed: Crash and broken shield bash after the shield came back with only a turtle left. Fixed: Stun leaping a flying enemy into lava didn’t count toward the kill streak at 2 skulls. Fixed: The Odyssey day and skull counter at the top of the screen didn’t fit on small screens. Fixed: Bombs and other units were sometimes drawn on a different tile than they were actually on, which also made the Minotaur seem to move onto other enemies. Fixed: The Frogger’s landing tiles and the tiles right next to the Monkey were wrongly marked as dangerous. Fixed: Arrow tiles destroyed the Monkey’s barrel instead of redirecting it. Fixed: The Monkey’s barrel didn’t stun Enyo when her back was against a plain wall, but did when the wall had spikes. Fixed: The Monkey could step aside before the other enemies attacked, opening a line for them. Fixed: The Minotaur charging into a stunned enemy next to Enyo didn’t stun her when she was against a wall. Fixed: Stunned flying enemies over lava died later when pushed against a plain wall, instead of falling into the lava right away.

The developer, Arnold Rauers, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
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Seller
Arnold Rauers
Size
187.7 MB
Category
Puzzle
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English and 5 more
  • English, German, Japanese, Portuguese, Russian, Spanish
Age Rating
9+
  • 9+
  • Infrequent
    Cartoon or Fantasy Violence
    Guns or Other Weapons

    Contains
    Advertising
In-App Purchases
Yes
Copyright
© Arnold Rauers, 2026