Planescape: Torment is a story-driven RPG set in the Dungeons & Dragons planar worlds. Play the award-winning classic, now enhanced for iOS!
Reviewers say:
"Planescape: Torment is a wonderful game, and its Enhanced Edition is a splendid, unobtrusive, beautifying update."
-Geek & Sundry
"Planescape: Torment still stands tall as a landmark masterpiece that can continue to age gracefully, now on your phone or tablet"
-Touch Arcade
"Planescape: Torment is a timeless classic, the Enhanced Edition just makes it better"
-Bleeding Cool
Uncover secrets of past lives in this story-rich, tactical roleplaying game set in Sigil, a dark fantasy city at the heart of the Dungeons & Dragons multiverse. Explore the planes, survive combat alongside a party of bizarre companions, and solve puzzles unlike any ever seen in the genre.
The original Planescape: Torment was released in 1999 to widespread critical acclaim. It won RPG of the Year from multiple outlets for its unconventional story, characters, and amazing soundtrack. Since then, millions of Planescape: Torment fans have enjoyed exploring the strange and dangerous city of Sigil and surrounding planes.
Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic.
This is Planescape: Torment like you’ve never seen before.
Story:
"What can change the nature of a man?"
You are The Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives—none of which you can remember, but are now coming back to haunt you. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking the Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself.
In your search for answers, you'll find companions matching the bizarre nature of the planes: a chaste succubus who can kill with a kiss, a confused crossbow-wielding cube, a suit of armor animated by a spirit demanding JUSTICE, and more. With these companions and others at The Nameless One’s side, you will explore worlds in search of answers, all to discover that some destinies cannot be escaped and some memories cost more than an immortal should be willing to pay.
Beamdog’s Enhanced Edition titles are designed for 7 inch and larger tablets. We recommend this title to iPhone players using the iPhone 7 or iPhone 7 Plus.
Features
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-The Planes Await: Planescape is a setting you've never experienced before, filled with strange magics, bizarre adversaries, and Dungeons & Dragons locations from across the multiverse.
-Conversations to Remember: Encounter personable items, philosophic undead, and rat hiveminds while walking the planes with the strangest collection of allies ever seen in an RPG.
-Pick Your Path: Character creation is just the beginning. The Nameless One can change his class, alignment, and even gain new abilities based on your choices.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-New Tablet Interface, Same Planescape Feel: Planescape: Torment: Enhanced Edition has been designed with tablets in mind. Open and close side menus with a touch, select dialog options with handy conversation buttons, and make tactical decisions with a brand-new action indicator.
-A Planescape For Today: Modern features such as tab highlighting, area zooming, combat log, quickloot, and more!
-Play It Your Way: Enable Enhanced Edition features as you desire or turn them off to experience Planescape: Torment in its original glory.
- Planescape: Torment: Enhanced Edition is available in English, French, Polish, German, and Korean. Note: Korean translations are text only. Voice-overs are played in English.
There’s nothing quite like the Planescape setting for Dungeons and Dragons, and this late-90s masterpiece makes it shine like never before ... or since, actually. It’s delightfully weird, sometimes incredibly dark, sometimes incredibly self-aware and funny, and always a fascinating experience. The voice acting and music are particularly good. It’s an incredibly game back when it came out, and this edition holds up.But for iOS: I played it through on my iPhone X with some difficulty. My eyes strained more than a bit ... high brightness will help a little. My fingers are too big to reliably select items and view their descriptions (you hold down and release), so it took me anywhere from 1-10 tries. Similarly, selecting the right NPCs to talk to/attack is a peril-fraught endeavor. I’m pretty patient about things like that, but I realize many are not, so if that’s something that will bother you, beware. This game (and presumably the rest of the incomparable Infinity collection) is best played on an iPad.In sum:This game on iPhone is great for Dungeons and Dragons/tabletop RPG aficionados, as well as fans of the bizarre and fantastical, provided they are exceedingly patient with the limitations of the small screen. Screens smaller than the X may be drastically worse.This game on iPhone is not ideal for people whose eyes tire easily, for whom tight, easy controls are deal-breakers, or those who aren’t much into the storytelling style of D&D/Infinity Engine games. It’s not a fast-paced Diablo-style RPG however much it looks like it; it’s much more in the Baldur’s Gate / Fallout 1 style.
Developer Response
Thanks for the feedback!
A serviceable port to an excellent game
christyan mackie
Beamdog's rehabilitation of the old Baldurs Gate games and Planescape has put a fresh new veneer on some of the best storytelling video games have to offer. I applaud their effort to port these games and offer them to a new generation of gamers almost 18 years after their original release. However, the love and care put in to the port is not enough to completely overcome the issues of bringing a game into a medium the original devs would have never dreamed up. The screen is too small on most iPhones to truly experience the game, and on newer phones the length surpasses the aspect ratio leaving long black bars on either side of the game. (An aside, there may be a function in settings that I keep missing that would fix this) An iPad will circumvent those issues or a DS stylus in a pinch, but the touch controls will always feel a tiny bit clunky compared to beamdog's excellent PC remaster. Otherwise the game is preserved and improved with much effort and care, and if you can handle a small amount of frustration this game will certainly reward you.
Developer Response
Thank you!
Works great on 9in iPad Pro with stylus
d-c-h-u-e
Been wanting to play this for a while, and decided to go with this version vs the far more expensive PS4 Icewind Dale bundle. I’m just finishing the first area, but already loving it! Much easier with my Apple Pencil, and I’m thankful for the Zooming, Text Scaling and Difficulty Settings. I wouldn’t play this on a phone, and honestly anyone who sees the UI and thinks it’s comfortable to play on a small screen may be expecting too much. If I had to nitpick, sometimes it takes a few tries to click on NPCs, and to press-hold on items to view them. But so far, no other complaints. So grateful I can play this on the go.
Needs Menu-Zoom functionality!
SK8SKISM
It’s gonna have to be a solid 3 for the port alone but if the game had a user-friendly zoom-in functionality for the menus it could be a 5 star masterpiece. I’ve tried playing this game on the road and it’s unbearable on a bumpy ride. It’s worst than 3-D glasses at the theater! It’s a shame, my phone is now the only place I can get my game on these days. You guys should challenge yourselves when porting these hidden gems, what’s your motivation? Easy money? Fast cash? Because your work will be reflected in the end-results. I hope you guys look into this deal-breaking issue. Good luck 👍🏼Edit: thanks for taking the time to read my review. I already tried the UI menu scaling and it’s still not enough. I press the wrong buttons like 60 percent of the time. The buttons are not clunky or unresponsive; they’re just too small to accurately interact with them. Especially on the road.
Developer Response
Hello! Did you try to use the Scale UI option and to increase the font size?Edit: thanks for additional information. I'll pass your feedback to the team.
This app has been updated by Apple to display the Apple Watch app icon.
Features Added
Additional font scaling range for graphics options
Bug Fixes
General
Cranium Rats spawn in fight with Many-as-One
Missing gate guard added back to the Foundry
Drusilla now realizes Ignus has been freed
Vrischika will now purchase the Portal Lens
Mantuok does not appear again after he is dead
Bonus Hit Points from CON continue to be granted after level 10
The Rearrange Party feature now works as it did in the original game
The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL
"Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t
Exceptional strength 18/01 no longer shows as 18/1
Ravel's cutscene with TTO no longer stops before the end
Changing character class in an area now does not cause portal triggers to cancel out
The game does not end if TNO is killed in the Smoldering Corpse bar
Zoom Lock should no longer distorts cinematic spells
The "Lost Item" feedback message now appears when TNO loses an item
Cutscenes return camera to the level of zoom they started in
Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits
Right clicking joinable NPCs no longer produces selection sounds
Voice actor names have been corrected in the credits
Added default names to save games
The party can now get to the Pillar of Skulls when using single file formation
Dialogue about breaking out of prison does not happen if party isn't imprisoned
The GUI returns after Ravels death
Fixed Pestle Kilnn’s missing textures
PST:EE supports loading M_*.lua files
Smooth Area Transitions should no longer reduces voice volume when arriving in a new area
Fixed the Lock View on Character tooltip so it does not overlap the button/arrow
Gameplay
Casting Chromatic Orb at night no longer leaves the screen green
Ice Knife's THAC0 penalty is now temporary
The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning
Infernal Shield cannot be dispelled by quickload anymore
The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw
Stygian Ice Storm visuals have been fixed
Tricha in the Curst pit fight now runs
Silhouettes no longer appear during cutscene spells
Guardian Mantle does not last forever anymore
Morte's Litany of Curses now gets harder to resist as he learns new taunts
Using Guard should set the party to guard an area does not toggle the draw selection button anymore
Localization
[French] Dialog with Fhjull is now fully translated
[French, German] Aegis of Torment description has been fully translated
[French] 'défilement' now contains a hyphen
[French] Quell is now translated consistently
[German, French] Fixed dialog errors in Lower Ward quests
[German] Typo fixes
[Korean] Translations suggestions and typo fixes added
[All non-English] Saving using the default name now works
Version 3.1.3
The developer, Overhaul Games, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Overhaul Games Inc.
Size
1.8 GB
Category
Roleplaying
Compatibility
Requires iOS 8.0 or later.
iPhone Requires iOS 8.0 or later.
iPad Requires iPadOS 8.0 or later.
iPod touch Requires iOS 8.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.