11 Civilizations, 34 Heroes, Real Warfare

From the depths of obscurity to the peaks of legend, you will be the author of your civilization's history. Will you launch epic wars and conquer the entire world? Or rise up as a virtuous leader renowned for your sagacity? Will you set off to explore the unknown as a pioneer? Or dedicate yourself to helping your own people?

Only time will tell...

#Real-Time Battles#
Battles are not pre-calculated but happen in real time on the map. Anyone can join or leave a battle at any time, allowing true RTS gameplay. See an ally being attacked right in your backyard? Send some troops to help your buddy out, or launch a surprise counterattack on the attacker’s city.

#Seamless World Map#
All in-game action takes place on a single, enormous map inhabited by players and NPC characters. No isolated bases or separate battle screens. Never before seen on mobile “infinite zoom” feature allows you to transition freely between the world view and individual cities or barbarian outposts. Map features include natural obstructions such as rivers and mountain ranges and strategic passes that must be captured to gain entrance to neighboring regions.

#Eleven Unique Civilizations#
Choose one of 11 historical civilizations (more to come!) and guide your civilization from a lone clan into a great power. Each civilization has its own architecture, unique units, and special advantages.

#Exploration & Investigation#
The world of Rise of Kingdoms is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasure within. Investigate lost temples, barbarian fortresses, mysterious caves, and tribal villages, gather intelligence on your enemies, and prepare yourself for the ultimate clash!

#Unrestricted Troop Movements#
New orders can be issued to troops at any time, offering limitless strategic possibilities. Launch a feint at an enemy city, then circle back and meet up with your alliance army to capture a pass. Dispatch troops to collect lumber from a nearby forest and have them pick off a few barbarian clans along the way. Forces can also be split up between multiple commanders so that you can engage in multiple actions simultaneously.

#Alliance System#
Full set of alliance features allow players to help one another: alliance chat with built-in translation function, officer roles, map indicators to coordinate strategies, and more! Alliances can expand their territory to gain resources, capture mountain passes and barbarian outposts to strengthen their position, and work together to unlock group achievements.

#Conquer the Kingdom#
Fight alongside your alliance to take control of this vast kingdom. Clash with other players and use superior tactics to emerge victorious in a MMO strategy battle royale. Rise to the top and you and your civilization will be written down in your kingdom’s history!

#RPG Commanders#
Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige. Level up your commanders by defeating barbarians and sending them into battles, then upgrade their abilities using an RPG style talent tree and skill system.

*Expedition Mode
*Infinite Zoom--never before seen on mobile!
*Kingdom Progression
*Civilization Specific Cities
*Stunning Graphics
*3D Character Models
And more…


What’s New


1. “Summer of Passion” Coming Soon
Let’s create some great memories on the hot summer days! Here are some of the “Summer of Passion” events:
-Summer Party: 7 days of questing for great rewards!
-Sea of Fireflies: Collect chest points to earn rewards for you and your alliance members!
-Summertime Collection: Collect nectar to feed the fireflies and light up the night sky!
-Summer Night Memories: Exchange for a wide variety of prizes, including a new city theme!
-Race Against Time: Who can eliminate the most barbarians in a short period of time?

2. Equipment System Improvements
1) Improved the equipping process, as well as the Set Effects screen.
2) Improved the forging screen. Governors should have an easier time seeing their blueprints and fragments.
3) Improved the forging process. While forging equipment, different statuses will be shown based on how many blueprints and materials you have.
4) Improved some screen display effects

3. “Ian’s Ballads” Improvements
1) Governors can now also get rewards after defeating non-Chieftain enemies.
2) During the campaign, governors’ troops have faster march speed when they are not in battle.
3) Made adjustments to how power level affects matchmaking, and decreased event difficulty accordingly.
4) When governors’ troops are defeated, role skills will have their cooldowns and energy bars reset. So troops can immediately rejoin the fight once they are sent out again.
5) Camping restores troop strength as well as role energy bars, allowing governors to use their skills more often!
6) Made adjustments to certain role skills.

4. “Ceroli Crisis” Improvements
1) Added some notifications to certain chieftain fights to help governors have a better time fighting them.
2) Added more data displays to give governors clearer feedback on their performance in battle.
3) Added a new exclusive chat channel to facilitate communication during battle.

5. Sunset Canyon Improvements
1) Expanded the rank range for Sunset Canyon daily and season rewards.
2) Governors can now view historical rankings in Sunset Canyon.
3) Improved some screen display effects

6. Silk Road Improvements
1) You can get some Individual Credits from just following the caravan as it travels.
2) Alliance leaders and officers can give up the mission if necessary. This will not use an attempt from your limit.

7. Other Changes

Ratings and Reviews

4.5 out of 5
61.3K Ratings

61.3K Ratings

TooBlueForSchool ,


I don’t know where to start with this game it really blew my mind I am not really into war game so the fact that I really like this game and cannot spend even two hours away from it is a new world for me. Of course I believe that it could add some new features but the coding and the set up right now it’s so good
———— Let Me Tell You My Story ————
The way I learned of this game was through ads I didn’t really think much of it although the ads were so good that I even had a thought about getting the game and the only reason I really got it was because I am like a mixed feeling type of person were one time I would feel like I like war games but then another time I wouldn’t so I just downloaded it when I felt like I liked it then I waited a day because I still felt like I don’t like war games a bit then I played it just because that day which is today I said to myself that I might as well play it because it’s already on my phone so it would just be taking up space if I don’t then I played it and I was amazed....! I told myself that I will never stop playing this game until I get a new phone and I’ll probably download it again.
So that’s my whole story I’ve got into a few alliances and got kicked out some which was the best part because alliances in this game are amazing it could be competitive in its own way but that’s my whole story!

gravitydefied ,


This game is the best I’ve played. Not because of graphics or small things that surely will be improved in the future. Because of the base of active players and how serious this game is taken. It takes you to another level, you will find friendship and camaraderie, it involves high levels of strategy, and truly gives a place for leaders to be born. It is a whole other world that Will envelope you and your time. If you don’t have several hours a day to dedicate to the teamwork involved, you will likely not succeed and become part of the bigger picture. I love the game mechanics, however I would say there are some downfalls. Things are so expensive that, the ones with big pockets are the ones that succeed best. You will see a mix of power players, those who are not wise and strategic who only succeed from the money spent, and those who dedicate completely to the game and put effort and hard work in rather than their wallets. I wish that we would get more for the money when making purchases. I also wish that members can share items and gems with other members, maybe make it only so leaders and officers can share, this way the leadership of the alliance truly picks the members up.

Developer Response ,

Hi Governor, thanks for your love and support to our game. We will do better in the future. If you have any suggestion, please feel free to contact us, thank you.
So kind of you. We will do better in game in the future and thanks for your support.

Ryan_dm ,

Great Game but.....

Honestly probably the most well developed free game I have ever played only thing about it is it is very easy for players to put to win. I’ve been playing the game for about a year or so. So there is a lot to do and plenty of content and events but if your alliance doesn’t have what is known as a whale or two you’re pretty much screwed. So players that appreciate the game and how it has been developed really get screwed over. I understand the need for in game purchases as it is a free to play game but when the whole game is based around a competitive multiplayer world where everyone is racing to get troop tier five anyone who is able to drop hundreds to thousands of dollars on the game are able to dominate the servers and can switch between them. God forbid that one alliance consists of all of the whales in the server that entire server would become unplayable. And for those of you still confused as to what a whale is it’s someone who pays to be months ahead of everyone else so that way they can essentially one hit you or dominate the world without fear. If the developers would just slowly but surely shift the purchases to purely cosmetic the game would be 100x better. Or even make the vip system account based as opposed to character based. Understand the game is very dynamic and ever changing just be wary of the pay to win system


LilithGame Co., Ltd
1 GB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.


English, Arabic, Chinese, French, German, Indonesian, Italian, Japanese, Kanuri, Korean, Malay, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish, Vietnamese

Age Rating
Infrequent/Mild Cartoon or Fantasy Violence
In-App Purchases
  1. Daily Limited $2.99
  2. Daily Limited $0.99
  3. Daily Limited $1.99


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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