Caves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat.
I'm a self-taught solo-dev who built this passion project over 6 years while holding down a full time job and raising a family. I dedicated myself to work 5 minutes a day no matter what, and built the game piece by piece, not really knowing where I was going or how it would all end.
• Caves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat.
Fun and weird adventures await as you progress through a world full of monsters and humor. Hidden secrets and strange powers abound, allowing for a highly customizable party.
• Vast amounts of loot and treasure constantly increase your power, while dialogue, books and lore are waiting for those who want to be drawn into the world further.
• Dark themes and ancient horrors don’t keep this game from remaining upbeat and funny, with a story that unfolds in unexpected ways. Tactical combat, endless magical item combos, and a vast array of spells, abilities and traits make for great replay value.
• 6 character capacity party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, 40+ NPCs , 30+ quests, and 20+ areas to explore. Hundreds of items and tens of thousands of enchantment combinations make for all manner of powerful items.
This turn-based RPG recalls the secret-filled dungeons of old-school classics—and adds contemporary tweaks like awesome lighting effects and a streamlined interface.
Fantastically Detailed Retro-RPG
Jeedin
It’s a Friday night in 1994. Your mom said you can rent one video game from blockbuster. At the store, you look around for what’s new and you end up zeroing in on an RPG you’ve never heard of before because, hey, you liked exploring caves, killing monsters, learning magic, leveling up a party, and decking them out in mystic loot as much as a next kid. And the box art said it all. It might have come with a manual, or it might not have. It didn’t matter because figuring it out was half the fun; there was no internet to speak of, no strategy guide - there was just you, your friends, and your collective thirst for investing hundreds of hours conquering a sprawling and unforgiving fantasy sandbox that you knew would actively try to conquer YOU. And it ended up being one of your favorite games ever.Caves of Lore is that. It respects your intelligence and demands to be -played-, not just clicked on.Never stop looking for clues. Don’t ignore the dialog. Subtle solutions are hidden everywhere and if you’re not paying attention to your surrounding you’re going to get mercilessly thrashed - just like a real amnesiac trapped in a underground death maze!
Great RPG with some flaws
Rich Silfver
First of, this is a really fun RPG. I’m a bit into Act 2 and am really enjoying myself.There are some challenges though - it doesnt seem like I can raise base stats like Strength which makes it impossible to get to a point where a character can finally equip a cool weapon i found earlier - that has been a fundamental leveling up benefit in most RPGs and that it’s missing here turns a lot of gear into junk.It is also hard to see what you can interact with at times. Sometimes I accidentally move the right joystick button and it shows me that there is a door I can open…wouldn’t have seen it otherwise and now I feel as if I constantly have to “check” the area by using the button (which I wish wasn’t even there as it confuses more than helps).The sun/moon system is too complicated and at this point I have lost interest trying to figure it out.Having said all that it’s still an enjoyable game.
Baldur’s Gate 3 in the palm of your hand
SirLoinSteaks
Many other reviews have stated all the positives already. I just want to say this: if you’re now into CRPGs because of games like Baldur’s Gate 3 or Divinity Original Sin, buy and support this game! This game is essentially like those games, just in a smaller form. Great gameplay, beautiful low pixel graphics, fun story, and just so much to explore and do. 50 hours of gameplay easily if not more. It’s worth way more than $8, this is a steal and no brainer if you like these types of games. Also while it is on PC, it’s works extremely well on mobile with touch screen controls and looks fine even on a smaller iPhone screen
Thank you for all your suggestions on how to make Caves of Lore better. I've added a new Spellbook, new Unique Weapons, More Ability Options, iOS iCloud Saves, New Items, along with Monster Spawn Controls, New thumbstick options, Better controller support and Rebinding, External audio support, Screen rotation and zoom options, Better Character Creation info, Updated Abilities and other QoL features. If you have more suggestions, don't hesitate to join our Discord channel.
Version 1.8.7
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