One-time purchase. No subscription. Model, sculpt, paint and render 3D on iPhone and iPad, then export OBJ to Blender, Unreal and more.
Build real 3D models on your iPhone or iPad, then take them straight into Blender, Unreal Engine, Unity or a 3D printer workflow. One-time purchase, no subscription.
ArtiMesh is a box modeler built for touch. Use gestures to move, rotate and scale. Select vertices, edges and faces with a tap or a rectangle. Undo anything. No Apple Pencil required, but it's supported, along with keyboard shortcuts on iPad.
MODELING
• Extrude, bevel, subdivide, merge, detach and delete faces
• Insert edge loops, extrude edges and bridge borders into new faces
• Merge and connect vertices
• Mirror, combine, separate and boolean objects
• Smooth or flat shading
SCULPTING
• Raise, lower, grab, smooth and noise brushes
• Adjustable radius and strength
MATERIALS, PAINT & UVs
• Metallic and smoothness materials with image textures
• Paint textures directly on the model
• Smart UV unwrap plus a full UV editor
RENDERING
• Real-time shadows, adjustable lighting and skyboxes
• Bloom, ambient occlusion, depth of field, color grading and more
• Save renders as PNG
IMPORT & EXPORT
• Import and export OBJ, with or without materials
• Works with Blender, Unreal Engine, Unity, Maya and other 3D tools
• Export low-poly game assets or high-poly models for 3D printing
Made by an independent developer. Feature requests from reviews regularly make it into updates.
Made a pick axe as a small test. Took about 4 minutes to figure it out at first. Got it imported easily to ue5. Materials transferred over well. Had it import each object as its own mesh. Merged them re imported and saw it was too small, scaled it up and reimported and it was perfect. All in all took maybe 10 minutes from start to finish. Very nice and easy to use out of the gate. Had some issues with reflective materials not rendering properly in select mode but if you go into materials they look fine, render looks fine as well with some loss but other then that it’s good. Very nice to use. Easy to poke around with and get to know it.
Just what I was looking for
OlGimpy
If you’re a box modeler, you’ll feel right at home. Great for low poly game dev on the couch.My only request? The same way that button + arrow drag does extrude, button + scale drag should do inset. Looking forward to sinking more hours into this.
Developer Response
Thanks for the kind words. That's a great idea for inset shortcut. I'll work on adding.
Basic but efficient
Mysty Draco
Worth the price. I think it's solid but it's missing a fair amount of quality of life features like being able to lock individual objects so you can't select them. Also needs better mirroring features so it manipulates the same vertices parallel symmetrically instead of just duplicating the mesh. Subdivide could have more options. Also the sculpting mode needs a ton of work; the pressure on brushes does not work as it should for example. But honestly other than that it's reliable.
• Optimized for iPhone Duo: the layout adapts when you fold and unfold
• Asks for a rating only after you've used ArtiMesh for a few days
• Stability improvements
Version 1.1.0
The developer, White Bread Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Nathan Hoffer
Size
166.6 MB
Category
Graphics & Design
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.