AppleVis Golden Apple Game of the Year WINNER! Accessibility Developer & David Goodwin Award runner-up! An Accessible Turn-Based Roguelite Dungeon Crawler for ALL.
A Turn-based Roguelite Dungeon Crawler unlike any other. Built on over a decade of handcrafted systems and content, now expanded with new roguelike mechanics, dungeons, quests, and deeper progression than ever before.
Battle through 3 unique dungeons, each with its own design, enemies, loot, play modes, and storylines:
-The Crypt of Fate - Begin in the blighted Cemetery and descend into haunted catacombs where the dark entity Thanatos once rose. Twisted necromancy and cursed relics await.
-The Lost Sands - A scorching desert hides ancient magic beneath shifting dunes. Explore forgotten temples, cursed ruins, and face monsters awakened from the past.
-The Frozen Spire - A tower of frost and shadow where icy magic corrupts everything it touches.
Each dungeon features FOUR play modes:
-Casual (3 lives per run)
-Champion (true roguelike permadeath)
-Mystic Mode (a dungeon-specific challenge mode that rewrites the rules with unique mechanics)
-Hellish Mode (The Ultimate Challenge mode: No Gold Drops, Potions can only be used in battle, and No Remorse)
Deep Character Customization & Progression
-6 Starting Classes: Paladin, Witch, Assassin, Naturalist, Shadow Ranger, Thief, and more to come…
-Unlock additional classes, races, and spirits through achievements and quests
-Choose from over 900+ handcrafted skills and spells across a wide range of archetypes
-Discover 30+ Spirits who fight alongside you and can be customized with gear and passive abilities
-Over 100 Quests to complete, each with Unique Rewards to unlock.
-Global Leaderboards and Obituraries to track others' progress... or deaths.
A World Built for Replayability
-Item & Monster Prefixes - Equipment and enemies can have unique prefixes that add new stats, spells, and effects, drastically increasing loot variety and encounter dynamics
-Custom Forge System - Create weapons and armor with your own stats, icons, and names, then find them in future runs
-Quest & Achievement System - Daily quests, class boards, and over 100 unlockable goals turn every run into progression
-Monster Bestiary - Track every enemy, skill, and loot drop to improve strategies
-15 Shrine Events to encounter (Skill Shrines, Death Shrines, Curse Shrines, Shops, and More!)
Content-Rich, Handcrafted World
-1000s of handcrafted items, skills, NPCs, enemies, maps, and story events
-A mix of fan-favorite content from previous titles with dozens of brand-new additions
-A constant stream of updates and additions based on player feedback and testing
Built from the Ground Up for Accessibility (VoiceOver Support)
-Fully VoiceOver supported with detailed narration and intuitive screen navigation
-Every menu, battle, and interaction is carefully designed to work with touch and screen readers
-Designed for immersion: responsive combat sounds, audio cues for direction, and dynamic environmental narration
-Optional vibration feedback enhances immersion and accessibility with distinct alerts for key events.
-Enhanced action & battle logs help VoiceOver users track everything from item equips to quest progress.
Additional Features
-Epic rock RPG soundtrack by Aaron Cloutier
-Autosave and offline play support
-Retro pixel art mixed with modern polish
-Designed specifically for iOS devices and Portrait Play.
-An active Discord community for help or suggestions
-Frequent updates based on player input
-New animations bring combat to life (designed to complement VoiceOver, not obscure it).
-New Auto-Equip System that makes dungeon crawling a breeze!
-30+ Gamecenter leaderboards and Achievements
Start Your Dungeon Adventure Today!
Whether you're a casual RPG fan or a hardcore roguelike veteran, Adventure To Fate: Dungeons offers endless progression, deep strategy, and exciting loot-driven gameplay.
And for visually impaired players, this is a full-featured, immersive RPG made just for you by players just like you.
Thanks for Supporting Accessible and Indie Game Development!
I’m having a blast with this turn-based, loot-driven roguelite from the independent developer touchmint. The art style is awesome, and the Game Boy-esque look and controls give it a perfect mix of nostalgia and freshness. The loot system is super satisfying and keeps every run feeling different and exciting.I’m really hoping to see even more in the future—especially additional skins and even more loot to chase down. But even as it is now, this is a seriously fun and well-crafted game. Highly recommended!
Clunky but good content
Michael W I
I’ve played for a couple days now, and I can tell there’s a lot of great content in the game. The developer seems to have been working on adding a lot of mechanics and items through the various iterations of the Adventure to Fate games, which is great to see! It’s also awesome that it’s accessible via Voiceover.My notes for the dev: some UI things could be tweaked for a better user experience. For example, having to click action, then the skill, then the enemy, and then switch back to clicking a button to examine a skill is pretty annoying. Most phone games these days let you long press something to get info. Also, the coloring for whether you have “action” or “look” selected is like… black vs dark grey. It’s quite difficult to tell what you’re about to do sometimes! Another example of an annoying user experience: my inventory doesn’t tell me what equipment slots are what. Instead of showing what’s a chest, leg, head, etc, it’s just a bunch of boxes! Please allow me to see what I’m missing!
Developer Response
Hey Michael, thanks so much for bringing these to my attention! ATF is a voiceover first game but I am always pushing to make it better for everyone! As for the long press, it should work if you give it a try. I have the extra action and look toggle for voiceover users since they don't have a long press. As for the equipment slots I agree (and even struggle myself sometimes to remember) I am working on some designs for the empty equipment slots for a future update. Thanks again for your support and help finding these issues.
A genuine masterpiece that everyone can enjoy.
Dr. Greenthumb 676
Dungeons is a masterpiece. Truly, one of the best games I’ve ever played in the accessible community. Every dungeon, every character is truly unique, and there are various play modes, which will keep the game interesting for hours and hours. Fully voiceover accessible can genuinely be played from start to finishwithout needing eyesight. Thank you to the developer for caring for everyone and including all of us in this epic adventure..
Developer Response
Thanks so much for the kind words! It's a dream come true to be able to make a difference like this! I am so excited for the game's growth and future!
Somehow top 10
minerprower
I play both Sports and roguelikes so imagine my surprise when a developer who made one of the sports games I played made a roguelike (and apparently others previously?) Anyways i’m somehow now top 10 in overall score and most individual scores which is bad because I should be studying for finals right now.
Introducing the Monk Class! A unique class where each consecutive attack strengthens the next, unlocking devastating finishers and unique build paths. Specialize in rapid-strike combo chains, sustain yourself with healing arts, or turn enemy strength against them with reflect and poison-focused builds.
This New Version Also Includes:
-New Races as well as balance upgrades on previous races.
-New Spirits to find in each dungeon
-New Runes and Equipment drops.
-New Prefixes (including new Ultra Rare Prefixes) that further expand item diversity.
-Shop updates to support a wider range of builds.
-UI and accessibility improvements, including better equipment slot indicators and enhanced text-log readability.
-Various Bug Fixes and Adjustments
Thanks for supporting Indie and Accessible gaming!
Version 2.0
The developer, TouchMint, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
The developer indicated that this app supports the following accessibility features. Learn More
Supported Features
VoiceOver
Voice Control
Dark Interface
Sufficient Contrast
Reduced Motion
Captions
Audio Descriptions
Information
Seller
TouchMint LLC
Size
231.4 MB
Category
Roleplaying
Compatibility
Requires iOS 12.0 or later.
iPhone Requires iOS 12.0 or later.
iPad Requires iPadOS 12.0 or later.
iPod touch Requires iOS 12.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.