Rummy• Classic Straight 4+

Online Offline + Leaderboards

Antonio Ferraioli

Designed for iPad

    • 4.6 • 374 Ratings
    • Free
    • Offers In-App Purchases



Play Rummy lonely or against other players online,
learn rapidly the basic rules following the guided tutorial,
configure your preferred game rules!



- two offline game modes to play against your iPad, iPhone
- configurable player strengths
- configurable players count
- configurable discarded cards usage variants
- configurable score assignment variants
- configurable jokers usage
- help with detailed rules description
- help with detailed gestures description
- resumable games
- leaderboards
- geo leaderboards

- for your suggestions feel free to contact technical support, we will glad to help you



What’s New

Version 5.6.41

- minor bug fixed

v. 5.6.40 981
- minor bug fixed

v. 5.6.39 980
- minor bug fixed

If you enjoy playing this game please take a minute to leave a nice review: it really helps.

If you have questions or need support please contact us from 'Feedback / Contacts us' present in the help menu of the game.

Ratings and Reviews

4.6 out of 5
374 Ratings

374 Ratings

OriginalRadiobabe ,

I love this game!

I don't know where a person gets the idea that this game cheats! I have played it for years and it has never cheated me. Also, I wrote a dumb question and the answer came right back from the actual creator of the game. I've never received an answer like that before. This creator really cares about his game and it shows by the great way it plays.

CMI/14 ,

Shuffling algorithm? Scoring is unusual.

-i began letting it win very game by only picking up computer’s new discard and discarding it’s previous discard paying no attention to the cards in my hand. Games end in about 5 rounds. Also discard cards that play on it’s books and runs. Have started discarding any “joker” in my hand and ignore “jokers” computer discards. Used to enjoy this game but making up ways to help it win can challenge the mind. NEVER had the game discarded a “joker” other than for a final discard until i started treating it like a greedy spoiled child. So my not putting up a challenge WAS noticed. When this gets boring will find another game.
-SCORING: You are required to go to he bother of placing values on the cards but it has nothing to do with the score. Scoring s based on how fast you go out and whether or not the computer or you have “laid down” books or runs. You can go out first with all 10 point cards but if the hand lasts a while you get only 5 points. Be sure to lay down a book or run immediately as it cuts the computer gets if it wins. Must be a European or oriental thing. m a 68 yr old American who has played with g’parents, parents, etc. since before started school and never saw score kept like this.
-If you want traditional American Rummy, this isn’t it.

Ranman451 ,

Computer Almost Always Wins

I love rummy, but in this version, the computer is always “lucky”. While you’re looking for cards to create melds, it’s getting the cards it needs to lay down melds. Although I win a lot of hands, I have won just one full game out of about 20 played, and it seems like the computer ALWAYS comes back and wins. I was up by over 100 points, 200something to 60something in a game to 250 points with no bonus for winning hands, and it still came back and beat me. No matter how many hands I win or how close I get to winning the game, the computer ALWAYS seems to come back to win (except once), and in those stretches where it is winning, it is not only difficult to win a hand but to even get cards to lay down melds. Another thing... With a draw of just 1 card, it’s not unusual for the computer to lay down 7 - 9 cards in two or three melds and then go out within 3 or 4 draws; meanwhile, I’m struggling to get 1 card to make build first meld. Clearly I am frustrated by constant losing; so I am letting that frustration affect my review; however, in real life I’ve never seen a human have the luck that the computer has in this game.

Developer Response ,

The shuffling algorithm is public, it is the fisher-Yates ones, you can find its description on Wikipedia and implementation on
On the blog you can also find a detailed explanation on how automatas operates in my games (no trucks neither cheats)
You can easily translate the blog content by using google translator
Antonio Ferraioli

App Privacy

The developer, Antonio Ferraioli, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Location

Data Linked to You

The following data may be collected and linked to your identity:

  • Location
  • User Content
  • Identifiers

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • User Content
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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