You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG from Trese Brothers Games. Venture forth into a massive open universe, rich with adventure and the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (26 jobs total)!
- Customize your own spaceship: Choose from more than 350 upgrades and 45 ship hulls to build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
- Mold the crew by your choices: As you make decisions and set the tone for your ship, your crew will grow and change to match. Destroy enemy ships with all hands on deck and your crew will become more bloodthirsty and savage. Explore distant worlds and loot dangerous wastelands and your crew will become intrepid and clever ... or scarred and half-mad.
- Varied Difficulty Options! play with save slots to try out different builds or storylines or turn on character permadeath and enjoy classic roguelike experience
- Achievement Unlocks: accomplish story and challenge goals to unlock additional optional (but not better) content like new starting ships and new starting contacts
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to an isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once an unimaginable distance between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. Star Traders’ success and overwhelmingly positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It is with great pride that after releasing four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers.
Arguably one of the strongest space rougelike RPGs out there. ST:F allows for you to play as any number of customisable captains, from Smugglers making money on the black market, Pirates raiding shipping lanes, Bounty Hunters kidnapping rival spies or Explorers, finding treasures in distant planets.The game requires some imagination to paint the scenes. It’s like a D&D space game. Some parts are repetitive. But the difficulty choices, faction bonuses, in-depth lore and story and the free, difficulty achievement tied unlockables gives you dozens of hours of content to replay through.If it’s boring. Crank that difficulty up, change your build, choose a different faction or character to side with and jump back into the pilots seat. My favourite moments were realising that no matter how good you think you are. The game can throw curveballs that come out of nowhere. Race through the stories? Your enemies speed up their process and are now hunting you down for foiling their plans. Build rep by defending a planet? An alien ship jumps you and kills half your squad, leaving you in a death spiral. Try to sell alien artefacts on the black market? The security guards shoot you and kill your medic and your main team. Run out of fuel and can’t afford to buy your crew “spice” to keep them happy? They throw you out of the airlock. ST:F is a game that, at its core, is repetitive. A 2d, text based, RPG. But beyond that. It gives those with an imagination to imagine life as a ship captain of the future. Equally satisfying and scary. It’s a game that has so much potential, the Trese brothers deserve more funding to build on this project. There’s ZERO ads, DLC and annoying pop ups. It’s a full game. Which is more than I can say for half of the content on the store. Instead of going to Starbucks or McDonalds for a week, buy this game. You won’t regret it.
Brilliant space adventurer
MattLx
Steep learning curve, huge depth, real triumph of a 4x game. Once you’ve maxed out your ship and crew stats/weapons you’re pretty much unstoppable, to the extent that it becomes little more than a clunky, slow, space-themed slightly repetitive fetch and deliver exercise. But even then there’s enough going on here to keep you occupied - definitely weeks of gameplay - making it astonishing value for money compared to much of the thin/slight/pay-to-win stuff so common to iOS games. Buy it, you won’t regret it.
Deep and steep
An Interested Party.
I’ve been a fan of their games for ages now, and this is probably my favourite so far (TBF is the challenger)There’s so many variables and it’s not dumbed down to DPS or anything- multiple ways to play makes for lots to explore!One issue that’s causing me a bit of frustration is the play balancing for combat - it would be great to get more visibility of what influences your stats and capabilities. Mainly because I’m getting regularly pwned in ship combat so I can’t even get started in hard difficulty!
For real gamers
Poprin
I’m a 40 something nerd. I don’t as a rule play mobile games. I procrastinated for weeks considering what to play as I found myself stuck in a hotel 3 nights a week with a work laptop and my iPad. What an absolute find this game has been. Deep, complex, rewarding and beautifully executed and designed. Truly superb. This game can stand shoulder to shoulder with any game in this genre on any platform.
- New AI Ship: Raptor Strikecarrier
- Reduced weight for Dagger Prow in AI ship builder
- Rebalanced Trait RNG in Explorer cards
- Reduced maximum level of Black Market crew combats during Mercenaries Rumors
- Fixed SFX issues where "Fast Cards" preference was set
- Fixed issue with empty cards in Explorer
Version 3.4.59
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