When FTL meets Foundation and Dune: Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.
Main Features:
- Space exploration in a procedurally-generated universe
- Tactical fights between battleships and their squadron fleets
- More than 300 possible story events
- A deep and dramatic storyline structured in 6 chapters
- A dark and disturbing atmosphere inspired by our favorite S-F universes (Foundation, Dune, Battlestar Galactica)
First released on PC and Mac, the indie hit Crying Suns was carefully redesigned for mobile and tablets, including a revamped interface and intuitive touchscreen interactions.
Pay once to get the full Crying Suns experience! No ads, no F2P mechanics! All future updates included.
Supported languages: English, French, German, Spanish, Russian, Simplified Chinese, and Japanese
If you encounter any problem, please contact us at contact@cryingsuns.com with as much information as possible on the issue.
Great game - been looking at it for ages and finally taken the plunge. Dipped in, and completed the first Chapter on my first go on Standard and have several chapters left to go. Will have to come back to it another time though - the story lasts some time / is good value for money and not all over before you feel it's barely started like some games. I have completed FTL previously on standard so am used to the strategy / managing and making decisions on resources. I haven't had to look up any help or explanations like some reviewers mention or bemoan it it too hard etc. Is just right for me. Clearly explains itself in all areas and is a challenge - giving a sense of accomplishment when overcoming challenges and proceeding onto the next stage of the story. I look forward to where it will lead / hope it will continue to please
Crashing issue - fixed with iOS update
tmit2
UPDATED. - see below. App Store says my device is compatible but using iOS 13 and iPhone 7 game crashes frequently making it unplayable. Will attempt to upgrade iOS but so far disappointed as love the concept and the pay-up-front format. Will update review if crash issue solved in update.So update to 14.4 worked in fixing the crashing issues. Very interesting game, the geek in me loves the nods to some of my favourite sci-fi books and games and can imaging this is going to take a long time to master. I hope there is a ‘free to explore’ option later on. Yet to master the combat on a small device but see that as a challenge rather than an issue.
Brilliant
Dylan Cromwell
A daring and faithful blend of 4X strategy and real time space combat, with great decision-making, replayability and a strong narrative. You can throw many comparisons at this game, as many people have; FTL, Homeworld, the fantastic 1992 Dune game. But with its creative vision, beautiful synth soundtrack and fantastic pixel art visuals, I think it stands on its own. This has just become my go-to iPad game.
Excellent but too hard
Rosco 99
This game is so well made in so many ways ... BUT if you’re like me and get more enjoyment from the exploration, discovery and sense of progress than from a tough strategic challenge then it might not be for you. On “easy” mode, I find myself limping out of every victory by the skin of my teeth with most of my units bust up and running out of fuel all the time. Honestly, I just find it stressful.Developers: I think difficulty settings should be there to cater for different playing styles. Some people love striving hard to beat a tough challenge. Good for them, they can turn it up to “hard”. But people like me get turned off by always playing on the edge of survival.
Gameplay
- Fixed displayed duration of the Engine Disruptor weapon effect when used with the Tactical Weapon officer ability
- Fixed Prag Mah beacons displayed incorrectly with the Pirate transponder
Interface, Graphics and Sounds
- Fixed a blocking bug that would occur when the player had no more fuel and too many officers at the same time
- Fixed ending bosses exhibiting regular human officiers
BugFix Major
- Fixed a bug that prevented players to receive the Hammer class battleship when finishing chapter 4
BugFix Minor
- Fixed a misplaced mask in the Intel Broker tutorial
- Fixed some translations
- Other various bug fixes
Version 3.0.3
The developer, Alternative Shift, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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The following data may be collected but it is not linked to your identity:
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