Fighting Fantasy, the world famous interactive gamebook series is back! Steve Jackson and Tin Man Games present House of Hell on iOS!!

"Taking refuge in the infamous House of Hell has to be the worst mistake of your life! The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside. Who knows how many hapless wanderers like yourself have perished within its gruesome walls? Be warned! Tonight is going to be a night to remember..."


"This is a faithful port to an electronic format, and it is also packed with features. Old fans will love the nostalgia, and those who have never played this sort of thing before are in for a treat." - STARBURST - 9/10

"If you have any appreciation for choose-your-own adventure games, you’ll love this app. Fans of the original Fighting Fantasy series of books will absolutely love the iOS version." - PADGADGET - 4.5/5

"All the other hallmarks of the Tin Man treatment are also to be found in House of Hell, including an atmospheric soundtrack, good use of multimedia and smooth and easy usability." - GAMEZEBO - 4/5

"The extras, like the achievements, art gallery, background material, and the retro look, are features that the developer didn’t have to do, but went that extra mile." - BOARD GAME GEEK - 4/5

"House of Hell is very engaging; it manages to produce a compelling story that transcends the realm of young adult fantasy game books. It’s also a trip down memory lane for gamers who grew up reading the Fighting Fantasy paperback series. Here’s to Tin Man Games for a job well done." - PIXEL PERFECT GAMING - 5/5


House of Hell is a digital Fighting Fantasy gamebook, an interactive adventure in which YOU are the hero! You can only win through by choosing the correct path, finding equipment, avoiding traps and surviving combat.

Exclusive new features in the app:

• Make the gamebook as easy or hard as you like and even turn on a special cheat mode to read it old-school!
• Atmospheric new visuals which can be turned off to make the gamebook look like it came off the printing press in the 80s!
• Tim Sell’s classic illustrations colorised for the app, making full use of the high-resolution retina displays.
• Ian Miller's famous cover animated and brought to life.
• Fantastic new cover artwork to unlock!
• Achievements to find throughout the gamebook with full Game Center connectivity.

House of Hell has been brought to iOS using Tin Man Games’ critically acclaimed Gamebook Adventures Engine featuring:

• Universal iOS support. Buy the app once and it works on all your devices!
• Read the book horizontally or vertically on your iPad.
• An automated Adventure Sheet to keep track of stats and inventory.
• Realistic physics based dice rolling. Shake your iPhone or iPad!
• Artwork gallery. Find an illustration in the gamebook and be able to access it full-screen forever.
• Bookmarking system which saves your position in the gamebook, much like putting your fingers between the pages to remember your previous page when reading the paperback!
• Specially composed soundtrack and sound effects.

Tin Man Games have signed a licensing deal to release the Fighting Fantasy series on iOS, so expect to see more of your favourite adventure gamebooks appearing on the App Store!

Also available: The Forest of Doom, Island of the Lizard King, Starship Traveller, Caverns of the Snow Witch and Bloodbones!
Coming Soon: The Warlock of Firetop Mountain!

What’s New

Version 1.4918

Minor Bug Fixes

Ratings and Reviews

5.0 out of 5
4 Ratings

4 Ratings

JamMX ,

The best Fighting Fantasy app

I have very fond memories of playing House of Hell back in the day, so the chance to replay it as a shiny app adaptation all these years later was an opportunity not to miss. Happily, this game book is still as fun and challenging as it ever was.

The plot is simple and a common horror set up: you are caught out in a storm when your car breaks down and your only refuge is a creepy isolated manor. With that out of the way you are flung into a series of encounters with various Hammer Horror creatures before the finale turns into something vaguely reminiscent of Dario Argento's Suspiria. It is very atmospheric and the art and soundtrack further improve immersion.

There is a fairly narrow path to final victory, but the house has a lot to discover along the way, both on and off the optimal routes, making finding all the necessary secret passwords and hidden rooms good fun. You will become quite familiar with all the rooms if you plan to finish and some effort at mapping is recommended - it would have been nice if this was built in as it has been for a few subsequent Tin Man apps.

This is probably the best Fighting Fantasy title which Tin Man have adapted so far and is one of the best in the entire series. Their app does a great service to the book, with a fantastic looking and responsive interface and plenty of options to customise the experience. Highly recommended.

Urpgor ,


House of Hell was a brilliant book. And Tin Man Games have done a brilliant job in converting the book to iOS. The updated artwork deserves special mention, with the books original black and white line art giving way to sumptuous colour plates.

My only minor niggle is that the default serif font isn't quite as sharp as that used in Blood of the Zombies. That is, it seems to be anti-aliased making the text appear very slightly blurred on retina displays. Hopefully this will be improved in future, perhaps with an anti-alias on/off option.

Overall, Tin Man Games have made an impressive start bringing Fighting Fantasy to iOS. Two FF books down, only another 58 to go! I wait in eager anticipation.

Sparklefinn ,

Hell of a Game!

It is nostalgic bliss to witness the most welcome return of Fighting Fantasy. House of Hell is a brute of a challenge with an encapsulating storyline too; your fear being ever present. The revamped illustrations are wonderfully rendered; furthermore, the inclusion of a devilish series of fun achievements add to this 'original' RPG experience. Also, there is something deeply satisfying about rolling dice on a game engine.
My main objection is the lack of an all essential progress map makes it hard to govern your location within the house, especially when restarting a quest. Also, could there be a little more elaboration from the books 'instant death' dead-ends. In true FF fashion, these moments can sometimes be a little annoyingly random and offer the player no second chance of survival.
That said, this iPhone experience has whisked me back to the hazy days of childhood. I was delighted to read the legendary 'Steve Jackson's' history of FF introduction. More please!


Tin Man Games Pty Ltd
404.7 MB

Requires iOS 7.0 or later. Compatible with iPhone, iPad and iPod touch.



Age Rating
Rated 12+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
Infrequent/Mild Mature/Suggestive Themes
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Frequent/Intense Horror/Fear Themes
Infrequent/Mild Sexual Content and Nudity
© 2013 Tin Man Games Pty. Ltd.


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