Once you have red and pink skills, the balancing is completely busted. Every chapter becomes completely dependent on whether you get these skills, otherwise nothing matters. This means that the devs have full control over whether you win or lose and make you just grind for hours to pass levels until the deign to give you the skill you need. You’ll see comments and replies to negative comments saying ‘optimise your asterites and curios’ and other nonsense like that. Let me be clear: these buffs give you an extra 5% damage here or there. The red and pink skills typically double your damage. And levels are balanced to basically assume you have them. You’re not winning without them. Bad balancing and best, aggressive pushing towards buying in-game boosters at worst.EDIT: as predicted, they replied with the lie that ‘there are other ways of progressing like pets, asterites, etc.’ which are buffs that grant you an extra +100 or +200 damage. Which would be fine if the enemy healthbar wasn’t literally 5.8M. The only way to progress is by getting the skills that grant you double damage which can only be found through red and pink skills which they completely control the probability of. Do not fall for their lies.
We're sorry the balance has felt unfair. Red and pink skills are powerful by design, but building a strong foundation with Pet Resonance, Asterites, and Treasures can still meaningfully contribute to clearing stages. The team continues to review skill distribution and stage balance based on player feedback.