Screenshots

Description

Pre-sequel to A Dark Room. Critically acclaimed, minimalist roguelike.

death awaits. their humanity makes them strong.

death awaits. their humanity makes them strong.

- Pre-sequel to the #1 viral smash hit, A Dark Room.
- Made with love by indie game developers.
- No ads.
- No data collection.
- No IAP.
- No IAP.
- No crippled game play.
- No data requirements.
- No elevated device privileges.
- Stupid difficult, but that's why you'll love it.

What’s New

Version 6.1

- accessibility and voiceover bug fixes. sorry for the crash and thanks for being patient with me.

Ratings and Reviews

4.8 out of 5
43 Ratings

43 Ratings

Richard_Edinburgh ,

Subtle, challenging and hugely rewarding

This is one of the best games I’ve played in a very long time. Like many, I came to this via A Dark Room, which I also enjoyed greatly, but if anything I thought The Ensign was even better. Graphically it’s as simple as its predecessor, stripped back to a very pure RPG mechanism. As the other reviews suggest, it really is punishing at the beginning, and you will die countless times. But over time you start to see each death as progress rather than repeated failure. As the developer explains in his commentary at the end, the difficulty remains the same throughout the game, so every advance you make means you’ve actually improved. There are times (dying after a chance encounter in a seemingly abandoned house, falling prey to a sniper in the long grass) when I thought about giving up. Indeed, the trolling messages after each death seem to actively discourage you from continuing, hinting the whole thing is a cruel and pointless trick. But it also keeps you coming back for more pain; the world the developer creates is so fully realised, and the mysteries of this unforgiving landscape so enticing, that once it has you it’s virtually impossible to put down. After eight hours of play I finally made it to the end, and don’t remember getting so great a sense of achievement from any other game. Simple, sophisticated, rich, subtle, punishing and rewarding - The Ensign is a masterpiece.

BlindBaker ,

Frustratingly Excellent!

Having played "A Dark Room" I was itching to play this prequel. Massively different but strangely similar. I couldn't stop playing no matter how often I died. With every death you learn how to progress that little bit more through to the end. I've never felt such hopelessness in a game as I have in this when I've noticed my water level is too low to reach the nearest replenish point after thinking I've got a good foundation of food and weapons. Remember games like Ghouls & Ghosts? No save, play from start to finish. You die you start from the beginning albeit with subtle perks each time.

Test your resolve

sbey1905 ,

Enjoying every little bit of it

After a dark room, this was definitely needed. Enjoying it however, the voice-over accessibility features have been dumbed down a little from the last episode and I'm struggling a little to play this. Still works though.
I recommend this to anybody who enjoys a challenge.

App Privacy

The developer, Amirali Rajan, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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