Survival RPG: Open World is a free 2D pixel RPG game (Role Playing Games) set in a fantasy retro style open world. Rediscover your favorite medieval places (castles, dungeons, temples), warriors and monsters (dinosaurs, sharks, wizards) from the retro 2D pixel Survival RPG series in a new exploration survival game! It can also be played offline.
This time you create your own story: you decide where you go and what you do. Your quest is to become a warrior to survive, explore, fight monsters in this medieval open world. Build shelters, find food and water, explore dungeons and castles, craft armors and swords and mine precious metals. In this game, you can also build your own houses, farm and harvest food and craft a ship to conquer the ocean and fight sea monsters like sharks. Watch out for danger, fight monsters and search for treasure chests along the way.
To explore and survive your epic quest :
- Plant forests, craft houses and decorate them
- Discover hidden objects in caves, dungeons, medieval castles, temples
- Go on a treasure hunt with treasure maps
- Build shelters and campfire, farm and harvest food
- Craft bridges and tools to explore dungeons, islands, deserts, jungles, oceans
- Build ship to conquer the ocean and fight sea monsters like sharks
- Fight dragons, dinosaurs, wizards and other monsters
- Lots of warriors’ armors, weapons, swords, and other gear to craft
- Craft recipes that will unlock during your quest and exploration
- Mine precious metals like gold and silver
- Several quests offered by RPG characters
- 2D pixel RPG game (Role Playing games)
- Free offline retro game
Enjoy Survival RPG: Open World, an epic free 2D pixel RPG game (Role Playing Games) of exploration, survival and quest! Hours of play in this retro 2D pixel RPG game of warriors against monsters.
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I’m obsessed with this game. Ive been playing it for years, over and over. I love that you give map choices and have missions. What are the chances for updates here and there. It’d be great to have more house items (and for them to turn) … like the new furniture added in SRPG5. Rugs would be super. Idk, jazz things up a bit to allow the game to stay active even after you’ve maxed health and strength. I’d build houses and furniture all day. Ohhh you could allow new people to move into the houses you built, giving you more missions and money to buy the cool new furniture.. Well, you are the professionals. I’m just here to say Love It, Want More, Pretty Please haha
Love the game but ideas
Cheshire Xaoran
Definitely have loved the game for a long time but one glaring thing has come to mind; how quickly gardening spirals into a slog between refilling water and digging holes and having to keep coming back. 1)Idea:an NPC or 2 that helps with gardening and can plant and harvest for you with the player providing a chest or 2, water vessels, and the seeds it could make the crops 24/7 as long as there’s seed plus maybe plant them all automatically getting full value. 2)Also why is it that onions are worth so much more to the point other crops aren’t worth any hassle? 3)Also should be able to teleport even when surrounded by enemies 4)the player castle needs a basement to add space for decorations especially if we actually get money to buy them 5)merchants should automatically restock if you clear them out 6)should be able to use more barter scrolls to get a bigger discount(as is it’s only 50% you can save even though you can be awarded more skill scrolls than you can use) 7)[new/update] a way to forcibly reroll what decoration merchants have because it’s irritating having cash on hand but nothing is stocked or worse junk I don’t want is stocked so it takes forever to reset it. 8)new/update: a way to skip the early game grind for levels and start with max damage and hp and attack speed and backpack space. 9)new/update also should allow riverbanks and ocean banks to count as watering since you can plant up to the very edge as is. 10)new/update why is the newest update that isn’t maintenance 2+ years ago we need new content or something I really hope the game isn’t dead/on life support to die and rot
Nice but Diamonds limit crafting
Nova4499
The free to play route limits crafting and the overall pace of the game due to diamonds. You earn those the free way by doing achievements which take a significant amount of time to attain. Expect to grind this one out. The diamond requirements disappear after some time away from crafting (I still don’t understand that). Basically the way around it is to gather a bunch of materials and craft a bunch of the same item/material one time, ex. 20-fire sticks, then you won’t have to spend the diamonds for multiple crafts of that object. It’s more casual and relaxed but still enjoyable. Lots of things to do and plenty of achievements.
Yet another game that calls ‘laziness’ ‘retro difficulty’ 🙄
jblockminer
Honestly I’m getting tired of seeing this. 😑This game’s combat ‘system’ virtually doesn’t exist, in fact I’ll describe every aspect of it in a single sentence: “spam tap attack button before you die”, that’s it. No variety whatsoever in both yourself or enemies, not even bosses get special treatment, once you’ve fought one enemy you have the full game experience.And no checks to make sure enemies can’t spawn on top of you whatsoever meaning you just die the moment it turns night as a bunch of enemies spawn on top of you instantly killing you?! Terrific “Isn’t that just like the first Zelda game?” No it’s not, like, at all.Zelda 1 had multiple ways of going about combat: a boomerang that can stun enemies but also grab items from far away, candles that can burn trees but also create a wall of fire to damage enemies, a magic wand for melee and ranged damage on the fly, bombs that are used for revealing secrets but also for an aoe attack and a bow n arrow that pierces targets at range.And the enemies were also unique, some shielded, some ranged, some strong against melee but weak to ranged ect and also only spawned on the edges of the screen so you have time to identify and react.This game in comparison is lacking in every way, why is an old nes game plagued by hardware limitations better despite this game being way ahead in the future..?Just pure laziness, I wish game developers would stop labeling their games as ‘retro’ as 99% of the time it’s just them displaying their incompetence (like this game).3/5 stars, theirs a lot more I can say about this game outside of the combat like the exploration and discovery aspects that IS enjoyable but, the issues above plague it throughout the entire experience.
Bug fixes.
Version 5.1.2
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