Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. Play with your friends in cross-platform multiplayer co-op games, or challenge them in team-based PvP matches.
- 24 built-in maps
- A campaign, complete with a tech tree and unlockable areas
- 4 powerful wave bosses to defeat
- Energy, liquid and item transportation systems
- 19 different types of drones, mechs and ships
- 120+ technology blocks to master
- 75+ different environmental blocks
- Cross-platform multiplayer via local networks or dedicated servers
- Custom game rules: Change block costs, enemy stats, starting items, wave timing and more
- A powerful editor, with tools to randomly generate ores, terrain, decoration and apply symmetry to maps
- Customizable map wave layouts
- Fixed build being displayed as "custom build"
Ratings and Reviews
Every Once In A While A Game Comes Along
One that really seems like it shouldn’t be available on mobile, a genuine full PC title. Here, you’re getting one for $0.99.
- Great, ramping gameplay.
You can go to new areas and unlock new things at your own pace, and it isn’t difficult to do so. The unlocks make the game progressively more complex, and as you advance to new features and master old ones, you’ll feel like you’re really accomplishing something.
- Satisfying construction.
Using the pause function to assemble a huge base, and then watching it all get realized is... bliss.
The pixel art has a great feel to it, and watching the smoke come out of your mines as the conveyors carry around metal is wonderful.
- NOT A PHONE KILLER
Most mobile games these days, even ones as simple as pong, SLAUGHTER your battery life... Luckily for you, dear reader, this game doesn’t even make my phone get warm after an hour+ of gameplay.
AND it’s multiplayer! What?!!?
- Great alt-tab functionality
When playing single-player, you can go do other stuff and come right back, the game will remain ready for a while, and it autosaves constantly just in case!
- Placement system
I disagree with this one, since I kinda like it, but if you have big fingers my two friends who I got to try it said that it felt clunky since they couldn’t see under their fingers while queuing placements.
If you’re lame, you won’t like it... ¯\_(ツ)_/¯
Addictive game, but not fun…frustratingly hard
The game has good graphics, but is poorly play balanced. The dev wanted to challenge a few, but at a cost of frustrating the many. My time is more valuable to waste it on something that isn’t fun. Players will spend hours micro managing their resource collection and defense system, which will be destroyed by an overly powered guardian that can attack from the limits of your attack and quickly destroy your defenses. After countless hours and many attempts, you will eventually struggle and defeat the guardian and capture the sector. You would feel a sense of accomplishment, but it will be short lived. While playing the next sector, you will receive a message that the hard win you spent hours to obtain was lost without your attention, despite adding formidable defenses (impact reactors, cryo fueled meltdowns) after your win. No fun! Sectors with few resources (easy sectors) are attacked after you leave the sector and require resources from other sectors to even try to regain. The enemy difficulty needs to be lowered, and/or a mid-play save option. Attacks on sectors without your attention should be put on hold until you enter the sector…losing without fighting is not fun. 5 cryo fuel meltdowns hitting an air guardian still fails. At the same time, 5 tractor beams won' pull the same air guardian to your row of cryo enhanced thorium tornados. If these defenses don’t work, why try?
Great game, confusing update schedule
I only have one thing to say about this game. ITS BLOODY AMAZING! Despite only having it for just over a week I’m already hooked it’s that good. However not but the next day after downloading it I found that I couldn’t join any of the servers as they were on version 122 (for mobile) and I am on 121. I had originally figured that it would be the usual day or two after the update to the servers before I would receive it as well. That update has yet to arrive almost 5 days later. This could just be bad timing on my end or that this might be the usual schedule. Aside from this slight issue it’s a great overall game. Great graphics, great community, and most importantly, creative. I honestly see this game some time soon reaching the popularity of factorio, however despite the fact that the game is basically in early release and things are still being added in and changed I don’t think this game will ever TRULY be finished like for example Halo.
P.s Sorry for the long review but I’m not good with words. KEEP UP THE GOOD WORK!!!
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- Anton Kramskoi
- 185.3 MB
- Requires iOS 9.0.0 or later.
- Requires iPadOS 9.0.0 or later.
- iPod touch
- Requires iOS 9.0.0 or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 Anton Kramskoi
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