Mini Metro, the sublime subway simulator, now on iPhone and iPad.
• Included in the App Store Best of 2016
• Mac Game of the Year in over 30 countries
• IGF award-winning
• IGN Mobile Game of the Year nominee
• Included in Gamespot's Best Mobile Games of 2016
Mini Metro is a game about designing a subway map for a growing city. Draw lines between stations and start your trains running. As new stations open, redraw your lines to keep them efficient. Decide where to use your limited resources. How long can you keep the city moving?
• Random city growth means each game is unique.
• Twenty real-world cities will test your planning skills.
• A variety of upgrades so you can tailor your network.
• Normal mode for quick scored games, Endless to relax, or Extreme for the ultimate challenge.
• Compete against the world every day in the Daily Challenge.
• Colorblind and night modes.
• Responsive soundtrack created by your metro system, engineered by Disasterpeace.
"If you love the city-planning aspect of Sim City but can't handle the pressure of playing god, then you may have just found your new favorite time-waster." - Ashley Feinberg, Gizmodo
"Take my word for it that a game about mass-transit system design can be a tense, white-knuckle thriller." - Owen Faraday, Pocket Tactics
"Mini Metro: fun game simulates planning and running public transit system." - Cory Doctorow, Boing Boing
Mini Metro invites you to take control of the first light rail and rapid transit system in sub-Saharan Africa! Connect the ten sub-cities of Addis Ababa, Ethiopia’s capital and largest city. Weave your tracks between two tricky rivers - it’s up to you to keep the city moving!
This update features:
• A brand new map! Connect the five million commuters of Addis Ababa who call Ethiopia’s capital home.
• New achievements and challenges!
• Fixed a looping audio bug that was affecting some players.
• Added a warning every time you replay the Daily Challenge that only the first score is counted.
• Fixed some bugs where buttons and UI elements occasionally behaved unusually.
Thanks for a wonderful 2021 from all of us here at Dinosaur Polo Club!
Ratings and Reviews
Build the perfect commute on your next commute with the hypnotic Mini Metro. Strategy buffs and casual gamers alike will enjoy expanding a busy transit system by linking stations, directing trains, and upgrading lines. There’s a thrilling satisfaction in seeing subways come together—and since no two games play alike, we’re always trying out new designs.
Puzzle paradise on rails
The concept of mini metro is so simple that anyone can understand it in less time that it’ll take your next train to arrive. You drag metro lines between different types of stations, in order to allow passengers to move between them. If too many passengers are waiting, your stations overcrowd, ending the game. The process of organizing and rerouting your lines would be relentlessly addictive, but the polish of this app pushes it into a masterpiece.
The rails must take into account water, and the water layouts correspond to real world cities - from Hong Kong to San Francisco to London and the developer’s home of Auckland (which apparently has no real metro) the theming is top notch. Even better is how the UI is expertly crafted to resemble a real metro map, full of colorful lines and simplified shapes. Friends watching me play have asked whether air was seeing some kind of real time map of their city. It’s surreal.
For a casual gamer mini metro is unique in concept and fun. For the puzzle gamer it has depth and presents a gameplay mechanic unlike any other I’ve seen. Overall, a must have.
Excellent, but missing the perfect game mode
I love this game. It’s calming, addictive, challenging, and fulfills the childlike wonder of managing trains. Would highly recommend picking it up.
That said, this game mode needs a mode between normal and endless. I like playing endless for the sake of just building infrastructure upon infrastructure, but I enjoy the challenge of keeping stations from becoming to populated. If either: 1) endless mode could still show which stations are becoming overall populated, but no end game state when the do, or 2) we could get a mode that brings consequence to the player that doesn’t incorporate a complete restart. Perhaps a happiness meter that declines as stations overcrowd, perhaps you’re next upgrade gets delayed, or maybe people start to leave your subway system, something of that sort. I’d like to keep working on my project with risk involved without absolutely restarting the game.
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The developer does not collect any data from this app.
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- Dinosaur Polo Club Limited
- 158.8 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
English, French, Japanese, Simplified Chinese, Traditional Chinese
- Age Rating
- © 2021 Dinosaur Polo Club Limited
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