Resident Evil Village 17+


    • 4.0 • 1.2K Ratings
    • Free
    • Offers In-App Purchases



Experience survival horror like never before in the 8th major installment in the Resident Evil franchise - Resident Evil Village. With detailed graphics, intense first-person action and masterful storytelling, the terror has never felt more realistic.

■A network connection is required when starting the application.
■About the End User License Agreement
・This End User License Agreement (this “Agreement”) applies to the user’s use of this game software program (the “Program”).
・Those users between the ages of 13 and 18 (or between 13 and the age of legal majority in your country of residence) or a person with limited capacity shall install the Program only after obtaining approval from its parent or legal guardian who agrees to be bound by these provisions of this Agreement.

Please confirm the terms above and agree to this Agreement before purchasing the Program.
■Keyboard and mouse are not supported.
■We recommend playing this game with a controller.
It can be played on an iPad, but using a controller will provide a better experience.
Note: Please check the Apple website for controllers compatible with iPad. Not all controllers will work as intended.

■A limited part of the base game can be played for free.
In order to play the full game, an in-app purchase is required.

■This application is approximately 16GB.
Important Note: The installation process requires that you have at least twice the size of the application in free storage space available.
We recommend downloading the data in an environment with good connectivity.
Estimated download time based on connection speed:
10Mbps - Over 3 hours
100Mbps - 30 to 40 minutes
300Mbps - 8 to 10 minutes

■Save data upload and download functionality via iCloud Drive has been added.
■Save data cannot be uploaded and downloaded between MacOS and iOS devices.
■Resident Evil Village does not support Universal Purchase.

[Warning] Signing out of Apple ID may cause problems with your save data. Please try to refrain from signing out as much as possible until this issue is resolved.

In-App Purchases
・Resident Evil Village (Base Game) Purchasing this product allows you to play the entire base game.
   The Trauma Pack DLC
- Samurai Edge - AW Model-01
- Resident Evil 7 Found Footage Filter
- Resident Evil 7 Tape Recorder Save Point
- Saferoom Music "Go Tell Aunt Rhody"
- Mr. Everywhere Weapon Charm
- Unlock "Village of Shadows" Difficulty
- The Tragedy of Ethan Winters Artwork
- The Baker Incident Report
   Survival Resources Pack
   Mr. Raccoon Weapon Charm

・Winters' Expansion
Experience brand-new additional content for the award-winning modern horror masterpiece Resident Evil Village: Third Person Mode, The Mercenaries Additional Orders, and Shadows of Rose.

・Street Wolf Outfit
- Street Wolf Outfit for Rose (applies to Shadow of Rose content only)

・Extra Content Shop All Access Voucher

Purchase Precautions
- After purchase, returns (including exchange for other products/services) will not be provided for any reason.
- In-app purchases can only be used by the Apple ID that made the purchase and cannot be shared with Family Sharing members.

Compatible OSs and Devices

What’s New

Version 1.1.4

- Fixed an issue where the "Shopping Addict" achievement would not unlock.
- Fixed various other minor issues.

Ratings and Reviews

4.0 out of 5
1.2K Ratings

1.2K Ratings

Editors’ Notes

And you thought your neighbors were bad. Fight werewolves, mutants, and worse to rescue your daughter in this stunningly detailed survival horror game for iPhone 15 Pro, iPhone 15 Pro Max, and any iPad with the M1 or M2 chip.

EnzoMarques ,

Almost Perfect Game!

The game it's self is really good, but if you don't know what your doing graphics wise, the game will crash. I have a iPad Pro 4th generation, with the M2 Chip and I wanted to test the limits, I put the settings at max for everything to test the M2 capabilities. It held the game really well at 120 Hertz refresh rate, but then 5 minutes in, the game reset the entire iPad. I would recommend adding a limiter to the setting menu, something like “based on your device capabilities, it would be best to put these settings for the best performance” and etc. and maybe add a ignore option for people to have their fun with the settings, otherwise you’ll be needing to go through each settings to see what the max is while the game runs smoothly. The game is awesome, the M series chip is truly powerful, but I think this game could run better on a MacBook M series chip. Something like the MacBook Pro with a M3 Max chip. But anyways, don’t set your settings too high or it might crash your entire iPad or iPhone 15 pro with the A17 Pro chip. Either way I’m still very impressed with how both chips handles the game at such high settings. The game is very good, and the gameplay is very well done even if it’s not at the max settings. Some adjustments is required to the game settings wise with performance, but story wise and device capabilities, I’m super impressed! I would recommend this game to my friends on both a desktop computer and IOS/iPadOS.

Rezlabme ,

Great with an iPad Pro ‘M’ class & Dual Sense Controller via USB-C. Make an M1 iPad Mini!

Having played this on several platforms now. I can definitely say that iOS holds up well to the MacOS AND PC versions. It is responsive when using a Sony Dual Sense via USB-C and the upcoming ‘Gaming Lens’ mount. Sadly the ideal iPad for gaming that would compete well with small AMD gaming consoles like the Steam Deck, would be the iPad Mini, which was notably missing from any 2023 Apple events. With an ‘M’ class processor, 8GB memory & 256GB or 512GB storage, along with 5G connectivity, would make this both a cloud and local gaming “Elephant” to contend with. Otherwise, like the Goldilocks tale, running Resident Evil Village is either too big or too small on what it can be run on, with the iPad Mini being “just right” if it was available.

Also, even the M1 runs hot and you can see the battery drain right before your eyes. I’d say 1-2 hours will be max on a charge. Of course you can run it charging, but then you lose the low latency USB controller connection. You can use a powered USB hub, but than you are left with tangle of cables, and frankly this is suppose to be a “mobile” experience. I guess the good thing is the competition doesn’t fair very well either for battery powered use.

Overall, a smart direction for Apple. Oh and don’t forget ‘Alien Isolation’ also exist, and will run on the iPad Mini 6th generation too.

App Privacy

The developer, CAPCOM, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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