11 Civilizations, 34 Heroes, Real Warfare

From the depths of obscurity to the peaks of legend, you will be the author of your civilization's history. Will you launch epic wars and conquer the entire world? Or rise up as a virtuous leader renowned for your sagacity? Will you set off to explore the unknown as a pioneer? Or dedicate yourself to helping your own people?

Only time will tell...

#Real-Time Battles#
Battles are not pre-calculated but happen in real time on the map. Anyone can join or leave a battle at any time, allowing true RTS gameplay. See an ally being attacked right in your backyard? Send some troops to help your buddy out, or launch a surprise counterattack on the attacker’s city.

#Seamless World Map#
All in-game action takes place on a single, enormous map inhabited by players and NPC characters. No isolated bases or separate battle screens. Never before seen on mobile “infinite zoom” feature allows you to transition freely between the world view and individual cities or barbarian outposts. Map features include natural obstructions such as rivers and mountain ranges and strategic passes that must be captured to gain entrance to neighboring regions.

#Eleven Unique Civilizations#
Choose one of 11 historical civilizations (more to come!) and guide your civilization from a lone clan into a great power. Each civilization has its own architecture, unique units, and special advantages.

#Exploration & Investigation#
The world of Rise of Kingdoms is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasure within. Investigate lost temples, barbarian fortresses, mysterious caves, and tribal villages, gather intelligence on your enemies, and prepare yourself for the ultimate clash!

#Unrestricted Troop Movements#
New orders can be issued to troops at any time, offering limitless strategic possibilities. Launch a feint at an enemy city, then circle back and meet up with your alliance army to capture a pass. Dispatch troops to collect lumber from a nearby forest and have them pick off a few barbarian clans along the way. Forces can also be split up between multiple commanders so that you can engage in multiple actions simultaneously.

#Alliance System#
Full set of alliance features allow players to help one another: alliance chat with built-in translation function, officer roles, map indicators to coordinate strategies, and more! Alliances can expand their territory to gain resources, capture mountain passes and barbarian outposts to strengthen their position, and work together to unlock group achievements.

#Conquer the Kingdom#
Fight alongside your alliance to take control of this vast kingdom. Clash with other players and use superior tactics to emerge victorious in a MMO strategy battle royale. Rise to the top and you and your civilization will be written down in your kingdom’s history!

#RPG Commanders#
Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige. Level up your commanders by defeating barbarians and sending them into battles, then upgrade their abilities using an RPG style talent tree and skill system.

*Expedition Mode
*Infinite Zoom--never before seen on mobile!
*Kingdom Progression
*Civilization Specific Cities
*Stunning Graphics
*3D Character Models
And more…


What’s New


1. “Snowy Christmas” Events (Will go live within 1 week after the update)
The distant jingle of reindeer bells and a coating of powdery snow mean Christmas is coming! Participate in Christmas events to get a limited-edition city theme and other great rewards!
-Christmas Miracle: I found what looks like a Treasure Map fragment in my stocking. Could it be...?
-Ice and Snow: 7 days of questing for great rewards!
-Christmas Journey: Earn present points to unlock great rewards together with your allies!
-Winter Story: Collect Icy Snowflakes to use in the “Christmas Journey” event.
-Memories of the Journey: Exchange for a wide variety of prizes, including a new city theme!

-Treasure Hunt: Collect Treasure Map fragments and hunt for treasure!
-Race Against Time: Who can eliminate the most barbarians in a short period of time?
-Zenith of Power: Gain power as much as you can to earn a place at the top!
-Christmas Friendship: Channel your inner Santa Claus by giving Christmas gifts to your friends!

See the Event Calendar for a detailed schedule.

2. “Lost Kingdom” System Optimizations
In order to help newer Governors experience later-game content as soon as possible, we have quickened the pace of “Lost Kingdom” events. At the same time, equipment-related rewards have been added to help Governors get equipment for their commanders faster.
1) Adjusted the duration of the first two seasons of “Lost Kingdom” to 49 days each.
2) Lowered the requirements of some “Crusader Achievements”, and added equipment-related rewards.
3) Decreased the duration of each stage in “Eve of the Crusade” from three days to two days.
4) Adjusted the reward drops of Kingdom Supply Chests and added more equipment-related rewards.
5) Added equipment material rewards to the possible reward drops from defeating barbarians and marauders.

3. “Lost Kingdom: Season of Conquest” Optimizations
We continue to optimize the Season of Conquest in order to offer a richer experience for Governors who have already been through 3 seasons.
1) Added a new Story: “Strife of the Eight”, featuring a modified version of the classic season 2 map, with some special content added in from the Season of Conquest! Among 8 camps, who will reign supreme? Sign up for the event, and it might be you!
2) Optimized the Bastion Commander quest system. You can now give up on accepted quests.
3) Optimized the unlocking process for support skills in “Lost Kingdom: Heroic Anthem”. Once you meet the unlock conditions, you can directly unlock the corresponding support skill in the support skill menu.
4) Optimized map elements, adding caves and villages which can be explored by scouts once the fog concealing them has been revealed (will not appear in seasons already in progress).
5) Added a cross-server View Bastion feature. You can now see the status of Bastions in other Lost Kingdoms.
6) Optimized some screens to make them simpler and more intuitive.
7) Optimized some sound effects.

4. Alliance System Optimizations

5. Other Optimizations

Ratings and Reviews

4.5 out of 5
71.8K Ratings

71.8K Ratings

Cencored Words ,

Outstanding but a little improvement wouldn’t hurt

I like this game and how it surprised me with it’s work. The game and it’s concept were unexpected. I admire that the developers added a feature to choose your own civilization to start with, and how the commander’s language correspond with their culture. I really find this feature extremely unique because I don’t see this type of detail in other games. Something that’s sad to me was that when you choose your civilization to start with, I noticed I didn’t see the Mongols. Although I’m not complaining about not seeing the Mongol Empire as a civilization option, I was named after Genghis Khan and I would love to see him in action within this outstanding game. Since the Mongol Empire were mostly nomadic, it would be just straight up amazing if the developers added that instead of a kingdom to start with, you start with a tribe of which you can travel. Tribes can conquer other kingdoms as a placement of theirs. To be on the fair side, I would understand if this is implemented into the game, it would be considered as a hard difficulty. In conclusion, this game is amazing, but there’s some stuff that could’ve made it better and more realistic.

Ryan_dm ,

Great Game but.....

Honestly probably the most well developed free game I have ever played only thing about it is it is very easy for players to put to win. I’ve been playing the game for about a year or so. So there is a lot to do and plenty of content and events but if your alliance doesn’t have what is known as a whale or two you’re pretty much screwed. So players that appreciate the game and how it has been developed really get screwed over. I understand the need for in game purchases as it is a free to play game but when the whole game is based around a competitive multiplayer world where everyone is racing to get troop tier five anyone who is able to drop hundreds to thousands of dollars on the game are able to dominate the servers and can switch between them. God forbid that one alliance consists of all of the whales in the server that entire server would become unplayable. And for those of you still confused as to what a whale is it’s someone who pays to be months ahead of everyone else so that way they can essentially one hit you or dominate the world without fear. If the developers would just slowly but surely shift the purchases to purely cosmetic the game would be 100x better. Or even make the vip system account based as opposed to character based. Understand the game is very dynamic and ever changing just be wary of the pay to win system

GrubbyGrapes ,

Could be a great game but too much p2w

Addendum: I am dropping my rating another star. Seems the devs made some error in rewards during Osiris and gave out more coins then they intended. They took back items purchased or unused coins so many of us now have negative stars/statues/keys. It’s a shame that this company chose to punish their customers for their mistake. I will most likely quit the game because of this; I’m just too discouraged by the setback and disregard of the company for their players.

I have been playing several hours a day, every day, for 8 months and, with about $75 invested, am CH25 but still only at 22mil power on this account. Significant , but not really that competitive over all. I am being held back by the need for gems that require real money to make any significant difference. Meanwhile, as others note, there are players who spend thousands of dollars and therefore have the ability, and sometimes the temperament, to flatten any in their way. I had quit an earlier game because of one such player and have had 3 teammates quit just this week in current kingdom because of this. Some of the events, like mighty governor, are always won by the high dollar p2w. It is no longer competitive nor fun so I no longer even try to earn a spot; I just cower in my city during KE. There needs to be a threshold for the p2w folks. For example, once you spend over, say, $500 or reach 50 million power, you must migrate to kingdoms set aside for those players.

Developer Response ,

Greetings Governor, after the activity was abnormal, some players obtained a large amount of illegal Osiris coins and used them to exchange the props. In order to maintain fairness in the game, we decided to recycle. we will work harder to optimize the game and bring a better game experience to the players. Thank you for your understanding.

App Privacy

The developer, Lilith Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer's privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • User Content
  • Identifiers
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Data Linked to You

The following data may be collected and linked to your identity:

  • User Content
  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


LilithGame Co., Ltd
884.5 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.


English, Arabic, Chinese, French, German, Indonesian, Italian, Japanese, Kanuri, Korean, Malay, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish, Vietnamese

Age Rating
Infrequent/Mild Cartoon or Fantasy Violence
In-App Purchases
  1. Daily Limited $2.99
  2. Daily Limited $0.99
  3. Daily Limited $1.99


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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