Tank Battle: East Front is an exhilarating turn based strategy game from the creators of Tank Battle: 1944 and Ancient Battle: Rome. Use hex based tactical combat to dominate foes on the Russian front of the Second World War. Fight as the Germans or the Soviets in a series of ever more complex missions. The Eastern front of World War II saw some of the most ferocious fighting, as the Red Army and the Wehrmacht pitted ever more powerful tanks against each other. While the early years of the war saw the Soviets struggle to withstand the German Blitzkrieg, the later stages saw the Red Army counter-attack in great force. Missions vary from straightforward wipe out the enemy scenarios, to capturing key objectives, to protecting vital supply convoys and constructing bridges to assault the enemy. There are a whole range of objectives to reflect the tactical complexity of warfare on the Eastern Front, and conquer your enemy with over 110 historical units. The game system is based on, and a major upgrade of, the successful game engine developed for ‘Tank Battle: North Africa’.
- High Definition World War Two Era Graphics.
- 7 Mission Tutorial
- 6 Mission Pheonix Campaign
- 8 Mission Blitzkrieg, 1941 Campaign
- 14 Purchasable 8 Mission Campaigns
- 78 different German units; 15cm sFH18, 17cm K18, 20mm FLaK38, 37mm FLaK37, 37mm PaK36, 50mm PaK38, 75mm LefK 16na, 88mm FLaK36, 88mm PaK43-41, 10.5cm LeFH18, Panzerschreck, Elefant, FLaKPz 38 t Gepard, FLaKPz iv Mobelwagen, Flakvierling, 37mm FLaK37 gun emplacement, Panther gun emplacement, Panzer IVH gun emplacement, Hetzer, Hummel, Jagdpanther, Jagdpanzer IV/48, Jagdpanzer IV/70 (V), Jagdtiger, Ju87, Marder I, Marder IIa, Marder IId, Marder III, Marder IIIh, Marder IIIm, Maultier, Maus, Nashorn, Nebelwerfer-41, Nebelwerfer-43, Ostwind, Panther, Panzer 38t, Panzer Ib, Panzer II Flamm, Panzer II Luchs, Panzer IIa, Panzer III flamm, Panzer IIIe, Panzer IIIj, Panzer IIIj1, Panzer IIIl, Panzer IIIn, Panzer IV, Panzer IVf1, Panzer IVf2, Panzer IVh, Panzerjager Ib, Sdk.Fz 4/1 Maultier, Sdk.Fz 7/2, Sdk.Fz 7, Sdk.Fz 10/4, Sdk.Fz 124 Wespe, Sdk.Fz 222, Sdk.Fz 231 6r, Sdk.Fz 232 8r, Sdk.Fz 233, Sdk.Fz 234/1, Sdk.Fz 234/2 Puma, Sdk.Fz 250/1, Sdk.Fz 251, SiG 33, SiG 38tm, SiG Ib, StuG h42, StuG IIIb, StuG IIIf, StuG IIIg, StuG IV, Tiger I, Tiger II, Wirbelwind, Wurfrahmen 40.
- 34 different Soviet units; 45mm Model 1937, 57mm Model 1943 ZIS2, 76mm model 1942 ZIS3 Artillery, 76mm Model 1942 ZIS3 ATG, 85mm Model 1939, 122mm Model 1938, 152mm Model 1938, BA-10, BA-64, BM-13, BM-31, 100mm BS-3, BT-7, IS-1, IS-2, ISU-122, KV-1, KV-2, KV-8, KV-85, M3a1 Armored Transport, OT-34, Shturmovik, SU-76, SU-85, SU-100, SU-122, SU-152, T26, T34-40, T34-43, T34-85, T60, T70.
- Six common units; Flamethrower, HMG, Infantry, Mechanized Infantry, Mortar, Supply Dump, Truck.
- Hi-definition summer and winter terrain.
- Four troop classes; Raw, Average, Veteran and Elite.
- Other Game Features; Detailed Combat Analysis, Flank Attacks , Strategic Movement, indirect fire, mounting and dismounting from vehicles.
- Hours of game play
Change: Increase the time on-map messages remain visible.
Fix: Some victory conditions issues in the 'Intelligence Gathering' mission.
Ratings and Reviews
A decent game but I have a few suggestions.
1) and an undo feature that lets you undo the most recent movement IF the movement did not spot any enemies.
2) make do research and modify units accordingly; for example, you seem to think of the BT-7 as bad at everything, worse than the T-26. Yet the reason it was so poorly armored in real life is because it was insanely fast for a tank. As such, the BT-7 should have more movement points than the standard 3 for most tanks. There are of course other examples throughout the game and this is just one.
3) make all maps way bigger.
4) not as important, but as a long-term goal, maybe correct the errors in the unit descriptions (the KV-8 is the flamethrower variant itself?)
5) another long-term possibility might be the introduction of a sandbox mode or level editor, though I imagine this would be difficult.
I have purchased all Tank Battle games. I love the game-+ think it is tge best platform for games on IOS.
However, the many changes made to the game play and interface over the years leave me unhappy with the direction you are taking.
The HD graphic make it harder or impossible to read. Why are the onts so small and not scalable?
Game plat has often changed, mostly for the worse. One of my favorite missions ‘ Rail Delay’ TB 1945 EF, has been made unwinnable. Why?
There are many other missons that are now unwinnable.
The scoring system is neaningless. Please return to the original version.
Is it possible to revert to older versions of the game? Pre HD?
This game is a compilation of the other games, this is true. But, the AI is much too aggressive in the latest version, even at the lowest level. In many of the scenarios it is impossible to win. Stay away from this game. It is no fun at all. And I have played most of this company's games.
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- HexWar Games Ltd
- 287.2 MB
- Requires iOS 12.1 or later.
- Requires iPadOS 12.1 or later.
- iPod touch
- Requires iOS 12.1 or later.
- Age Rating
- 12+ Infrequent/Mild Realistic Violence Frequent/Intense Cartoon or Fantasy Violence
- © 2015 HexWar Games Ltd
- In-App Purchases
- Campaign 2 $1.99
- Campaign 11 $1.99
- Campaign 3 $1.99
- Campaign 5 $1.99
- Campaign 9 $1.99
- Campaign 4 $1.99
- Campaign 8 $1.99
- Campaign 7 $1.99
- Campaign 6 $1.99
- Campaign 12 $1.99