AgeOfTowers: TD Rise of Eras

Strategy

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Age of Towers: TD Rise of Eras is a tower defence campaign that runs entirely on your device. Twenty-one hand-built levels carry you from flint and timber to the crowned keep. Every map is authored, not generated — forks, river crossings, three-lane gates and ring roads, each with three stars to take off it. A campaign, not an endless treadmill. ADVANCE THE AGE, CHANGE THE WAR Each age rebuilds your arsenal: • Stone — timber palisades and the first drilled bowmen. Unlocks the Archer Tower. • Bronze — cast metal, harbours and the first siege answers. Unlocks the Cannon Tower. • Iron — cold steel, deep mines and enemy shamans that heal. Unlocks the Magic Tower. • Medieval — banners, gatehouses and the long war for the crown. Unlocks the Ballista Tower. Advance mid-level and the ground itself changes: new terrain, new resources, and a free permanent upgrade for any tower already at maximum level. BUILD, COMMAND, DEVELOP Build four tower types, each gated behind an age and each with its own upgrade path. Command the battle directly — call down Fireball for armour-ignoring burst, or Frost Nova to halve a wave's speed. Summon Militia and Archer Squads to physically hold a lane while your towers reload. Develop your settlement: raise a Church for +15% tower effectiveness, a Hospital for sturdier reinforcements, and a University to open a six-node research tree. TEN THREATS, EACH WITH AN ANSWER Flyers that ignore your walls. Brutes that shrugheal the rank behind them. Siege engines that cost you five lives at once if they reach the gate. Nnswerable — but nothing is answered the same way twice. IT NEVER PHONES HOME Age of Towers contains no networking code. Not dent. • No analytics or crash reporting • No ads, ever • No accounts or sign-in • No tracking, no IDFA, no ATT prompt • No third-party SDKs Your campaign, your settings and your stars are stored on your device and go nowhere else. The app never shows a permission prompt, because it never needs one. The only timed is when you choose to buy or restore thecampaign unlock — and that exchange is Apple's, not ours. WHAT IT COSTS Chapter 1 is free: six levels, the full Stone Age campaign, archer towers, spells and reinforcements. Every core system, not a trial build. The Full Campaign Unlock is a single purchase of €4.99 incl. VAT. No further costs. It opens Chapters 2–4 — the remaining 15 levels, the Bronze, Iron and Medieval ages, and ista towers. One-time purchase, yours forever. No subscription. No consumables. No loot boxes. No energy timers. Total price €4.99 including 19% German VAT, for the German App Store. The app is sold by Apple, which acts as the seller and accounts for VAT in your country — so the applicre the final price, differs by storefront. Theprice shown in the App Store at the time of purchase applies. iPhone and iPad. iOS 18.0 or later. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://ageoftowers.com/privacy/

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    Seller
    • Nuancebit GmbH
    Size
    • 41.8 MB
    Category
    • Strategy
    Compatibility
    Requires iOS 18.0 or later.
    • iPhone
      Requires iOS 18.0 or later.
    • iPad
      Requires iPadOS 18.0 or later.
    • Mac
      Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 2.0 or later.
    Languages
    • English
    Age Rating
    9+
    • 9+
    • Infrequent
      Cartoon or Fantasy Violence
      Guns or Other Weapons
    In-App Purchases
    Yes
    Copyright
    • © 2026 Nuancebit GmbH