Arcane Quest Legends 12+

Offline Action RPG Hack&Slash

Marco Pravato

Designed for iPad

    • 4.5 • 536 Ratings
    • Free
    • Offers In-App Purchases



Enjoy an epic, classic offline Action RPG experience with beautiful graphics!

The Powers of Darkness have spread in the Real of Auria, you must forge your own destiny with this action packed RPG Hack & Slash and fight your way through endless hordes of orcs, undead, demons and all sorts of terrifying creatures.

Merciless dungeon hunter or savior of the peace? Build your own legend, level up and create your character to match your favorite combat style. With no standard classes, your imagination is the only limit to grow the final warrior.

Complete dozens of primary and side quests, entertain yourself with mini games to break the action, hire the best ally to participate in this great adventure.

The gameplay returns to the origins of the true hack & slash games. No auto combat or endless grinding, your own skills will determine your success. Face gigantic bosses to unveil the true nature of your hero!


• Hack and slash your way through hordes of terrible monsters
• Collect loot and upgrade your equipment to get ready for the final battle
• Classic action RPG mechanics, forget endless grinding, your skills will be your only ally to defeat your enemies

• Enjoy stunning 3D visuals travelling across the Realm of Auria
• Play offline, on the road or at your home, the game does NOT require an internet connection

• Delve one more time into the Real of Auria, in this prequel to the Arcane Quest guild wars
• Uncover the mystery surrounding your hero’s past, join the Baron’s forces to save the Realm from this evil menace

• Don’t get limited by standard character classes, build your own hero according to your favorite style: warrior, wizard, ranger, or mix it up for more fun!
• Choose from dozens of different abilities to create the perfect monster slayer

• Play the first act of the game completely for free, and unlock further acts only if you are enjoying your experience
• No tricky money grabbing schemes, consumable IAPs are absolutely optional and only if you need a boost to complete your adventure

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What’s New

Version 1.2.9

- Increased the camera movement area, now it takes the right half of the screen
- Reduced the App size by 60%
- Minor bug fixes

Ratings and Reviews

4.5 out of 5
536 Ratings

536 Ratings

Korsikk ,

Can’t believe it’s an app

Recently with the ever growing pandemic going on in the world I’ve been spending a lot of time playing around with apps on my phone, and if you like games similar to the Diablo franchise this game game is a great place to start. Although I haven’t reached very far in the quest line, I’ve had a lot of fun with it so far, and the game seems to run very smooth and I haven’t ran into any bugs to speak of at all. The only thing that aggravates me in the app is when you move down a narrow corridor with your follower behind you and he blocks you from being able to move out of the corridor, and pushing him or rolling towards him is very slow and time consuming. I’m a big fan of the mage archetype so I started learning all of the elemental spells at first, and while very powerful, even maxing out my intelligence with all five stat points every level didn’t seem to be enough to sustain my mana without chugging down potions. Melee weapons are found everywhere, and archers don’t have a need for arrows because the bows fire without them as far as I know, but the mage has to have mana to use the spells, so it kind of puts them in a more expensive spot spending most of their gold on potions. Other than those complaints I believe this game is definitely heading in the right direction, and I can really tell the developers know what they are doing, and are very capable of making this game a 5/5.

Stephen Carlock ,

Solid overall, with a few opportunities for growth.

I’ve been playing the game for a week or so now and am halfway through act 3. So far, so good. Gameplay is simple but engaging, the leveling system and skill trees are straightforward, and I love how “open” character development is. While the game is fairly linear, I still feel there are enough side quests to make it feel bigger than it is. Feels very similar to Diablo 3 without being a total clone. Also, it really does feel pretty “freemium” aside from the need to purchase anything beyond act 1 (and really, purchase price is just fine for the quality of content).

A few areas could use some improvement -

1. Collision. Oftentimes my henchmen have gotten me killed by boxing me in, preventing me from dodging enemy mechanics or hits. If collision is going to be present in this case, henchmen AI could use some improvement.

2. Gold. Though you do lose a certain % of gold at higher levels of difficulty, gold seems fairly unimportant. You collect so much through the course of play that buying expensive items doesn’t feel very exciting. I’m not sure if there are any special artifacts in the game, but so far gear is just a tool with no unique value to it. This may have been intended, and could be my personal preference, but I’d like gear acquisition to feel more impactful.

Otherwise this is a solid title. Small tweaks aside, I’d recommend it to anyone who wants a solid sword+board style RPG on the go.

YapSureddo ,

So close yet fundamental mistake…

At first it seems to be an exceedingly fair offer for a mobile game. Really nice little indie iso ARPG. Only 4 dollars for three acts of content. Great and perfect offer for customers. But a little bit later you stumble upon a fundamental micro transaction mistake that will absolutely ruin your experience unless your willing to get Nickle and dimed consistently through the game. They locked gear identification behind a VC with real money. One of the most common mechanics in this genre of game. Immediately went from 4 or even 5 star definitely purchase to 2 or even one star do not buy unless you want to waste money to see what stats your gear have. Just a fundamental misstep in what would otherwise be a great little entry in what would surely have been more games I would be looking out for. If this changes I will update. DEVS if you want to create a monetization system that is above board and will not sacrifice obtaining goodwill from customers and fans please check out games from the trese brothers. Specifically star traders. It is so so so important to get those systems right in the mobile marketplace early on if you want true long term fan commitment and success. Have a good day!

App Privacy

The developer, Marco Pravato, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

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