Crying Suns 12+

Space tactical rogue-lite

Humble Bundle

    • $8.99



When FTL meets Foundation and Dune: Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.

Main Features:
- Space exploration in a procedurally-generated universe
- Tactical fights between battleships and their squadron fleets
- More than 300 possible story events
- A deep and dramatic storyline structured in 6 chapters
- A dark and disturbing atmosphere inspired by our favorite S-F universes (Foundation, Dune, Battlestar Galactica)

First released on PC and Mac, the indie hit Crying Suns was carefully redesigned for mobile and tablets, including a revamped interface and intuitive touchscreen interactions.

Pay once to get the full Crying Suns experience! No ads, no F2P mechanics! All future updates included.

Supported languages: English, French, German, Spanish, Russian, Simplified Chinese, and Japanese

If you encounter any problem, please contact us at with as much information as possible on the issue.

What’s New

Version 3.0.1

Various bug fixes and improvements

Ratings and Reviews

4.8 out of 5
1.9K Ratings

1.9K Ratings


Read Pls Devs (Crashing issues causes found)

Dear developers, the game is experiencing very frequent crashes, mostly during battles when multiple units were individually selected for different targets. Please do a hot fix on this since certain events (Dual enemy ship encounters or triple like the final chapter boss) are utterly unplayable due to reloading from the start, if this cannot be fixed, please consider adding an auto save right after one of those fights during the encounter, thank you!
Edit: The game crashes when double tapping a unit on the battlefield, so far it yields an 100% crash rate, additionally, squadrons like parasite, juggernaut will also cause game to crash when using their abilities. When more than 5 or more squadrons are engaged in asteroid terrains, the game also seems to crash too. Also, a few times the game crashed when the enemy is using ship weapons against my squadrons.
Hopefully this helps, I’m still testing to see if there were other crashing triggers.

PatrickEverson ,

A dark take on FTL, with RTS elements

Really love how they make you feel like a starship commander and the storyline so far, and I’ve only finished chapter 1! A few things keep it from being 5 stars. 1. The graphics feel a bit small and are sometimes hard to parse, I can’t imagine this playable on a smaller screen than 11”. Would love some kind of zoom when selecting tiles, even just a little would help a lot. I don’t need to see both ships when I’m telling my drones where to fly for example. 2. Some of the pixel art doesn’t seem to scale down right, like the terrain on surface missions looks like a mess of pixels, I tried the PC demo and they were clear there. Not sure what resolution this is running, but give us a higher resolution level for iPad pros! 2. The controls are mostly well implemented, but I can’t figure out how to cancel ship weapons without restarting their timers, and I’ve accidentally bought things in shops because I swiped too slow since there isn’t a confirm box there. Little things like that are frustrating. Overall though I recommend this game to anyone who enjoys spaceship combat, strategy, or who loved FTL. Can’t wait to play more!

iwritegamereviws ,

Great game, just one suggestion

I downloaded this game because of the App Store recommendation, and I was not let down. The visuals and story are mysterious and interesting and the music is great. I love how some elements are clearly influenced by other science fiction games/films/books such as the intro cutscene, which appears to be heavily inspired by The Matrix. The combat takes some getting used to, partially because I have not discovered a way to review old tutorials, but once you gain a basic understanding it becomes much more fluid and engaging. One suggestion: I would greatly appreciate if you make it so that you can select a ship’s target/route before it actually spawns on the battlefield? I find it annoying to have to pause the action to place the squadron, unpause to let it spawn, and then pause again to select enemy squadrons or systems.

App Privacy

The developer, Humble Bundle, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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