*Cross platform online play! Join your friends on other platforms!*
*In-game chat feature. Stay connected while playing online!*
Wizards of the Coast and Playdek present the award-winning Dungeons & Dragons board game Lords of Waterdeep!
Also available: The award-winning Dungeons & Dragons® expansions for Lords of Waterdeep – Scoundrels of Skullport and Undermountain!
Welcome to Waterdeep, the City of Splendors! A city run by a secret society of masked Lords who rule with shady back-door dealings and unmatched political power. In Lords of Waterdeep players will play as one of these masked Lords and will need to recruit adventurers to go out and complete quests for them. The more quests they complete, the more control and influence they have over the city.
Players can expand the city by purchasing buildings that will open up new opportunities within the city walls. Intrigue cards can be used to help the player and may also either help or hinder their fellow Lords in their quest to become the supreme ruler of Waterdeep!
Lords of Waterdeep is a turn-based strategy game played in 8 rounds and can be played against AI or with up to 5 human players. Players take turns assigning their agents to do their bidding, whether it is to recruit new adventurers to their tavern or purchase a new building for the city. Points and resources are gained by completing quests, playing Intrigue cards, constructing new buildings or having other players utilize the buildings you have constructed. At the end of the 8 rounds bonus points are awarded and the player with the most points at the end wins the game.
•Computer opponents, pass and play multiplayer and asynchronous multiplayer online play
•Universal game application - buy once and play on all your iPhone and iPad devices
•Options for 2-5 players (6 players with the Undermountain or Scoundrels of Skullport expansions)
•Pass-and-play multiplayer gameplay (2-5 players)
•Asynchronous or real-time online play (2-5 players)
•Ability to invite Playdek friends to matches
•Public or Private online profile statistics
•Online game clocks
•"Next game" button takes you to your next asynchronous online game
•Rule Book and Card Gallery
•Player ratings system
•Online player status indicator
*AN INTERNET CONNECTION AND PLAYDEK ACCOUNT ARE REQUIRED FOR ONLINE PLAY.*
Per our Terms of Service, you must be 13 years old or older to use the Playdek online games service.
Addresses an IAP issue.
Ratings and Reviews
The old layout and UI was so much better
I LOVE Lords of Waterdeep, and when I originally found this app, i was so happy. The UI and game were perfect to the point that sometimes My friends and I decided to play on our phones vs hard copy. But now with the major updates, the app is terrible. It’s hard to move around on the board, hard to click buttons, it lags, and now with the newest update I can’t even play mandatory quests. The developers need to go back to their roots and put back the old interface back. From there, they can continue to improve that, but I don’t know what they thought that lead their programming to here. The new reviews of the game speak for themselves. The users are unhappy and it seems that the devs can’t realize what needs to be done.
Update ruined playability of app
The game runs much more smoothly with the latest update but the layout makes it so hard to play that I find myself playing a lot less. In the prior version, you could play the game in portrait mode on an iPad mini and view your hand and the map at the same time. Why would you make the map and all components smaller and change the layout so if you view your hand, it covers part of the board? If anything, smaller components should give you more space so there is no overlap. The latest update also removed some of the highlights on quests you have the resources for when it is time to complete them. This last comment is really user based but why add more steps to a game? It seems like for every part of every move have to hit the green button. I know with the prior game you choose and then hit select but it seems like with this update you added an extra button or steps to ever move. And I mean move, not turn so in a turn there could but like 3 extra steps. This was a great and fun mobile version of game. The update literally killed the playability of the game. Add a revert please so I can play this game again
Great game, deep game, interesting game.
I’ve read the reviews that the UI update sucked. I will never know, b/c I just got this game in a sale & I never played the old UI. I also learned to play the game by doing tutorials. Game seems really strategic, lots of possibilities, skill seems to matter a lot, and the opponent can really throw a monkey wrench into your plan. This game is pretty awesome! I’d suggest to devs that they allow old players a toggle to switch back to portrait UI and cards visible (I might try it out myself), but the game seems perfectly playable with this UI.
Sidenote: I had similar experience with Pathfinder — early player, loved it, was hammering on Quest Mode & loving it — and then dev’s removed Quest Mode & the players rebelled, essentially killing the ratings & loyalty of the players. While I think this is also still a great game using D&D IP, I don’t understand why dev’s would intentionally alienate their loyal players just to push gamers to do more IAPs (which they won’t bc of the hate). GAMEDEVS: LEARNING OPPORTUNITY!!!
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- Playdek, Inc.
- 416.9 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2013 Playdek, Inc., Wizards of the Coast LLC
- In-App Purchases
- Undermountain Expansion $1.99
- Skullport Expansion $1.99
Challenge friends and check leaderboards and achievements.
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.