Screenshots

Description

Some suspected that Mars once harbored life.
There was a reason that it wasn't ever found.

Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload.
It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore.
The world of MoM is procedurally created, so that every time you play it, it will be a little different.
There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures.

-Huge Procedurally generated underground world
-Night and Day system
-Dark secrets
-Atmospheric vibes
-3 Mini Games
-Original Ambient Soundtrack by Evan Gipson
-Lots of flora and fauna
-Tons of Weapons and Items
-Great storyline
-Gravity Mining!
-Huge Bosses

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What’s New

Version 4.01

-Minor fixes and updates

Ratings and Reviews

4.6 out of 5
193 Ratings

193 Ratings

Om3ga_15 ,

Needs More content, But overall Amazing game

So far im having a great time with the game loving the depth into the storyline and just the entire atmosphere, but i was wondering if yaw could add some sore of maybe platform to place down on gaps to help with mining so im not always falling in a hole using my jetpack to get over it, also it would be nice to see the Movement pad on the left and the jump pad on the right so im not always hitting the gun pad when trying to jump. Just a suggestion was wondering if yaw could cover that. Overall i love the concept and content the game has, well worth my time and money. Would love to see more content and updates. Thank you for us a brilliant work of art.

Mx4747 ,

Good but needs more

The story of this game is appropriately mysterious and there's a bit of humor too. The mining mechanic is fine and the combat is OK if a little boring. The graphics and animations are great. The only aggravating aspect of the game is the proportion of overall playtime spent traveling back up to the surface. The game would have been more engaging if some puzzle, adventure, or strategic elements had been incorporated. The bosses had no particular patterns or weaknesses, or at least most were beaten on the first try without employing any particular strategy. Although you have to beat all the earlier bosses to enter the final dungeon, beating each individual boss gives no special power-up or access to any areas you couldn't already go. Would be an ideal game for some sort of expansion. Thoughtful design of new levels and challenges would be a big improvement over the procedural generation of the base game. Solid but uninspired.

Al1223 ,

Phenomenal maddening game

A truly epic game. Totally worth the $. But hits on my biggest pet peeve in games. Developers if you know you have sucky controls DON'T design areas which exploit your lazy (or inept) programming. If you ever played Neverwinter nights you screamed at trying try move 6 characters through a cramped dungeon like one of those puzzles with 20 squares and 19 out of order numbers. Stupid dungeon areas in this game which have unavoidable lava and spike because the flying portion is so jumpy in controls. Grrrr! Otherwise 5 stars.

App Privacy

The developer, Crescent Moon Games, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

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Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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