Super Meat Boy Forever takes place a few years after the events of Super Meat Boy. Meat Boy and Bandage Girl have been living a happy life free of Dr. Fetus for several years and they now have a wonderful little baby named Nugget. Nugget is joy personified and she is everything to Meat Boy and Bandage Girl. One day while our heroes were on a picnic, Dr. Fetus snuck up on them, beat Meat Boy and Bandage Girl unconscious with a shovel and kidnapped Nugget! When our heroes came to and found that Nugget was missing, they knew who to go after. They cracked their knuckles and decided to never stop until they got Nugget back and taught Dr. Fetus a very important lesson. A lesson that can only be taught with punches and kicks.
The challenge of Super Meat Boy returns in Super Meat Boy Forever. Levels are brutal, death is inevitable, and players will get that sweet feeling of accomplishment after beating a level. Players will run, jump, punch and kick their way through familiar settings and totally new worlds.
What’s better than playing through Super Meat Boy Forever once? The answer is simple: Playing through Super Meat Boy Forever several times and having new levels to play each time. Levels are randomly generated and each time the game is completed the option to replay the game appears and generates a whole new experience by presenting different levels with their own unique secret locations. We’ve handcrafted literally thousands of levels for players to enjoy and conquer. You can replay Super Meat Boy Forever from start to finish several times before ever seeing a duplicate level. It is truly a remarkable feat of engineering and a monumental example of ignoring the limits of rational game design and production.
They don’t give Oscars to games, but they probably will after Super Meat Boy Forever becomes the best movie of 2020 and 2021! Our story takes Meat Boy and Bandage Girl through several worlds in search of their darling little Nugget with beautifully animated cutscenes and musical accompaniment that makes Citizen Kane look like a reaction video to an sled unboxing. Players will laugh, they will cry, and when all is said and done maybe they’ll emerge from the experience a little better than when they started. Ok so that last part probably won’t happen but marketing text is hard to write.
- Run, Jump, Punch and Slide your way through literally thousands of levels!
- Experience a story so that it will influence the cinematic landscape for decades to come.
- Fight Bosses, find secrets, unlock characters, live in the world we’ve created because the real world can kinda suck sometimes!
- The long awaited sequel to Super Meat Boy has finally arrived!
Randomly generated levels keep every punishing platforming challenge fresh as you dash to save your kid.
Desperately needs a ‘quick play’ button or state saving
meeh-meenus
The game doesn’t suspend the state so every time you launch it takes like 20 seconds and 8 or 9 taps to actually get into the game as you go through 4 different menus. For a mobile game you want to pick up and play this is quite ridiculous. You also have to play a whole level at a time which means you lose progress often if you don’t have time to dedicate to finish it.Its kind of silly because its very obvious mobile is the best platform for a game like this, so it should have been designed for mobile first but its almost like theyre emulating this game as an afterthought with the absolute minimum effort - its even letterboxed!
A great port that was worth the wait!
DevilKing07
While many may not like super meat boy forever, I definitely think they would’ve said otherwise had this just been on mobile for it’s current price. This is one of the better ways to play the game in my opinion. Only gripe is that the cutscenes only play out the right speaker, but I’m sure that’ll get fixed soon enough.
Fun, challenging distraction
Shaunyporny
This is a fun game. It is pretty challenging in places, particularly the boss levels, but I managed to get through it (ok I had to look up one hint on the final boss). It’s challenging enough to feel a sense of achievement at completing a level. As other reviewers have said it is a bit annoying that each time you rejoin you to have to select your stage & level and skip past the (thankfully skippable) cut scenes, but no major hardship. There were a couple of glitches - major slow downs and occasionally parts of the scenery missing. But nothing shutting down the software didn’t fix.
Quality of life additions for Meat Grinder:
- Turn off checkpoints in settings/gameplay to grind a perfect run easier
- Death on first chunk now resets timer, pacifiersand deaths
Version 1.1.0
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