Slay is a simple to learn game of strategy and cunning set in medieval times. The island is divided up between the six players, and you must try to capture your enemies' land and link up your own territories to create larger and stronger ones. You begin capturing land by attacking with your peasants. Once your territories become richer you can combine peasants to make stronger and stronger people (Spearmen, Knights and then Barons) who can kill weaker enemy troops, or knock down their castles. Just be careful that you don't create too many expensive men or the territory will go bankrupt!
"This game is pure strategy! It's a work of genius. Brilliant AI. Engaging turn-based multiplayer strategy. Sid Meier, eat your heart out!" - GameSpy.com
"I love this game! I play it all the time, and when I'm not, I think about wanting to play it." - PocketNow.com
"At first glance, Slay looks elementary, but hidden beneath are cunning strategy elements that must be finely balanced for success" - PC Magazine
"Deceptively delightful. The graphics are simple, but the strategy is complex." - Download.com
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- fix for startup issues on iOS13
Ratings and Reviews
I've been playing this game for about nine years, starting with a desktop version. Definitely a a great way to pass the time. One suggestion: all the pieces dying from loss of land "starvation" could be changed to 'starvation first for the lowliest pieces'. For example, if a territory has a spearman and a peasant and has 8 hexes, then the hut hex is captured taking the total down to 7 hexes, the peasant would die, but the spearman would survive. Alternatively, if the number of hexes were reduced to 5, the spearman would perish, but the peasant could survive. Either method makes more sense from a thematic point of view than everyone dies. It could be an optional play mode.
I've been playing Slay since before the iPhone, it stands the test of time. Just like Minesweeper, it is a light, casual game that is sorta puzzley, but in a way that you are never really challenged long enough that you need to put it down. The gameplay is world domination, but really you can just make the computer surrender by breaking its territories up. The challenge comes in balancing growing your territory with defending while also making sure not to level up too quickly or else you won't be able to pay your troops (+1/space, -2/lvl1, -6/lvl2, -18/lvl3, -54/lvl4) Almost never buy the lvl4 dude unless you need to squash a lvl3, but usually you can starve them out. The game comes with enough maps for you to play one a day for over a year and you can buy more interesting shapes if you like it, no nagging, just available. Lots of cool looks/themes, all included.
Seriously thank you for the last update! Being able to build my own map is fun and absolutely amazing.
I’ve been playing slay for a long time and back when I could play it on PC, and now that it’s been in the App Store I’ve been playing it for years. I beaten Almost every level multiple times in different difficulties. Now to be able to build my own maps and play them is fantastic. Games come and go in my life but slay gets played almost daily. If I were to add if you could add much much much bigger levels, ones that are 3-6 times bigger than the ones that are available. It’s just something I’d personally like to try out. Or if there was a feature so I can do that myself.
Thank you again for this fantastic game!
- Sean O'Connor
- 26.2 MB
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2009 Sean O'Connor
- In-App Purchases
- Countries 1 $0.99
- Countries 2 $0.99
- Snowflakes $0.99
With Family Sharing set up, up to six family members can use this app.