Swords and Sandals 2 Redux 12+

eGames.com LLC

Designed for iPad

    • 3.0 • 348 Ratings
    • Free
    • Offers In-App Purchases



Swords and Sandals Gladiator,

Are you ready to unleash hell in the gladiatorial arena?

The world's favourite gladiator game has returned, bigger and more action packed then ever. Swords and Sandals 2: Emperor's Reign returns, remastered with all new graphics, music and powerful new skills and Arena Champions.

Enter the Arena of Doomtrek and do battle with the best gladiators in the realm. Game features:

* Fast turn based tactical combat with over 30 different battle skills to learn.
* Wizard or Warrior? Create and level up your gladiator, learning devastating attacks in the process.
* Wield powerful over 200 different weapons and armour pieces on your journey to greatness.
* 20 Arena Champions both classic and new to fight against, including the formidable Pharaoh King, the
classic favourite John the Butcher and the exciting pro wrestler Ultra Flavius!
* 6 Arenas to do battle in from the underground Battle Pits to the heights of the Emperor's Palace.

*** NOTE ***
This is a FREE game with a one-time In App Purchase to remove advertisements and unlock higher level tournaments.

What’s New

Version 2.5.0

* All battle skill essence costs have been HALVED
* Increased the base hit chance of all arcane offensive skills by 15%
* Reduced the difficulty of enemies on hard/ironman and sprint modes
* Halved the distance gladiators can be knocked back / pushed in a single hit
* Halved the rate at which strength affects knockback power
* TAUNT attack and defend hit chances now properly scales with Charisma instead of Magicka stat
* Increased the chances of successful TAUNTS doing physical damage (instead of enraging/stunning etc)
* Increased the damage of successful TAUNT attacks to 8-16 HP per Charisma point put into taunts

* Reduced hit chance of any one single attack to 90% (down from 99%) unless stunned/resting etc
* Resistance values now max out at 80% (down from 99%) unless a gladiator has 100% resistance ( which means they are IMMUNE)

* Enemy gladiators can now no longer be of equal to / higher level than the reigning Arena Champion's level
* Increased the chance of gladiators falling into spiked pit to 10% per turn spent
* Ghost Tournament Champions now have unlimited Essence as an added challenge
* Damage to enemies now is cumulative. If an enemy has 25 armour and you do 100 damage, not only does the armour go down to 0, you also take an extra 75 points of damage.
* Added a shake screen if you one-shot your enemy.
* Gold rewards for rolling a 20 when resurrecting have been reduced to 50 gold + 25 gold per level
* Made damage splat image popups smaller
* Removed knockback effect from Molten Death spell
* Reduced damage of enemies in all difficulties except normal
* Reduced max health of enemies in all difficulties except normal
* Magic Missile cooldown improves with each point spent on skill
* Removed error logging for most users as it throws up too many 'false flag' errors that do not affect the game but still show up in error reports
* Removed elemental resistances. These were stats introduced in S&S V that ended up affecting gladiators in S&S 2 ( because they use the same engine/codebase ), so gladiators would be immune to some of your spells and you had no way to combat it. (You only have 'magic' resistance in S&S 2.

* Changed how magic resistance works. Spells that fail to hit now show a "MISS" icon (instead of RESIST). Successful spells damage is *reduced* by whatever your magic resistance is. (A fireball spell that hits for 200 damage against a character with 50% magic resist will only do 100 damage, for example)

Fixed a bug where Falcon Eyes skill used melee damage instead of ranged damage values

* Increased damage power of Winters Core per point spent on skill
* Fixed a bug where the game forced you to start up in Fullscreen mode even after you had chosen Windowed mode.
* Fixed a bug where gladiators did not play their special 'spiked' death animation when falling onto spikes
* Potential fix for enemies sometimes receiving 2 turns in a row
* Fixed a bug where enemies appeared to half leap/half fumble (then get cut off) randomly during the battle
* Fixed a bug where choosing the helmet of a defeated Ghost Champion would give you the next champion's helmet
* Fixed a bug where Arena Champion Gaiax appeared to have two eyes instead of one
* Fixed a bug where duels were reported as being deathmatches and yield animations were not playing
* Fixed a bug where arenas sometimes scrolled past where they should and sky was visible behind
* Fixed some jittery camera bugs while in the arena
* Fixed a bug where the first fight after a loss to a Ghost Champion would be against a ghost regular gladiator
* You can now choose Redux backgrounds or classic backgrounds *seperately* from redux / classic shopkeepers to customize just how you want your game to look. Just toggle these from the * Settings screen ( you may need to set this manually the first time you load the game again.)
* Fixed a bug where the game would tell you it was nighttime but the town background showed daylight

Ratings and Reviews

3.0 out of 5
348 Ratings

348 Ratings

TastyTato ,


I played this game as a kid and I’m really happy it’s in the App Store today! I think overall this has never been a 5 star game so I can’t really expect it to be one today but I would definitely like to see big fixes and balancing fixes.

I like the new skill system that’s introduced but it’s overshadowed by the fact that your progression of skill points can’t keep up with the gladiators in the arena unless you know metas. This game wasn’t really intended to be “hard” as much as it is “luck based” but I’m over here dumping stats into my attack still and I still come up with %30 chances to hit endgame.

The daily quest mechanic is really nice however it’s annoying to click through the day in order to access it. There should really just be a button to access the daily quest so we can quickly get random skill points when we are struggling.

Overall high scores could be presented by how many days it takes for people to beat the arena that way there isn’t necessarily a punishment for going on a quest but you should be striving not to go on them.

risha70 ,


I love this game, I even bought the Maximus Upgrade because it was my favorite game back in the day, I wasn’t disappointed either. There was a few minor details (some are glitches) that have bugged me since I started playing. Dungeon XIV (14) has the hardest challenges in there. When I beat the gladiators I immediately died to the dungeon keeper because of how hard he is. You can’t even defend against him since all of his attacks hit and you only have a 25% chance of hitting, making it near impossible. And this is for other fights too where people have several hundreds more power than you and you can only get 25% chance. Anyways, when I went into the Gladiators fight, it took like 20 straight minutes because of the challenge. He wasn’t even he boss! And when I beat him, it gave me an achievement saying I won with 5% health or something and it said I died. I had to reroll my luck and ended losing almost all my money. This made me extremely mad and almost convinced me to delete it, but I still love the aspect of the game. Maybe remove the 25% chance of hitting for harder enemies and I’ll give it 5/5 rating. Thank you!

NewVoltageHD ,

Better than the original mobile game. Has it's quirks

This game is decent but it does not have the niche appeal of the original game. There are some changes that I don't agree with but overall I don't consider it to be a cash grab. If the developers read this then I would recommend adding certain content back. First add back the original enchanting with elements as it was a fun creative addition. Second the exp rates need to be lowered due to the fact that I unlock new weapons and armor before I can finish the previous set. This game could be great with some small changes. If you have nostalgia for the old game, I would not recommend the full version but if you like swords and sandals then I would buy it. (There are features from the old game that are not listed with the Maximus upgrade description)
Thanks E-games.
(Also please create Swords and Sandals 3 with multiplayer for mobile, don't redux it, just
remaster it. People would buy it 😉)

Developer Response ,

Don't forget NewVoltageHD -- Just email us your iTunes receipt for the Maximus Edition IAP to support@egames.com and we will reply back via email with your 50% off coupon to our PC store at http://www.egames.com

This golden-ticket coupon will save you $7.50 on the Swords and Sandals classic flash game VIP bundle which normally costs $15. The VIP bundle will give you all of the classic Swords and Sandals games and 16 other games. Check it out right here http://play.egames.com/egames-vip/

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