* 5-Star review on Pocket Tactics!
"Where Magic meets D&D and everyone wins."
Lost Portal is a collectable card game that involves exploring dungeons and fighting AI enemies and bosses, collecting treasure and leveling up your character to gain new abilities.
- Four character slots allow you to create up to four characters at one time
- Four levels of difficulty for enemies and for duel losses provide increasing challenges and risks.
- Random enemies and card drops means no two games are exactly the same
- 270 cards to discover in five rarities: common, uncommon, rare, ultra-rare and avatar cards
- Over 80 enemies and bosses to challenge across 5 towns and 15 dungeons in the main campaign, with even more after the campaign ends.
- Aerahym expansion (IAP) adds 33 additional cards, another town, 3 dungeons and more enemies to face. It also adds four additional character slots and the level cap is raised by two.
- Primeval expansion (IAP) adds 40 additional cards, another town and four dungeons filled with enemies. It also adds two additional character slots, the level cap is raised by two and 5 additional card backs are available.
Easily add cards to your deck using the deck editor. Use color, type and rarity filters to find the cards you want. Each character you create can keep up to five decks and can select different card backs for each.
Buy new cards at card shops located in towns and dungeons using gold you've collected. You can also sell unwanted cards for more gold.
Visit the Forge to create new cards by sacrificing cards from your library. Each forge has a random selection of rare cards that can be forged.
Gain experience by defeating enemies. When you level up, you gain ability points that you can spend, along with gold, to increase your abilities. Increase your Health, Agility, Wisdom and Intellect to gain different advantages and unlock additional abilities.
New in this update:
- Use the Ancient Portal to open a portal to The Gauntlet - an all boss dungeon!
- The player can now maintain and manage 10 decks (increased from 5)
- Bug fixes
Ratings and ReviewsSee All
All the fun of HS with none of the pain
Just what I was looking for! Got to the point in HS that I didn’t care if I won and hated it if I lost— not a great recipe for enjoyment. On the other hand, Lost Portal is simply pure fun— love it when I win and, if I lost, try again! The adventure format simply adds another dimension to this enjoyment and I can imagine interesting updates where it may even play a bigger role.
A couple of requests from the developer: Playing on an iPad Pro and the attack button and discard pile are a bit overly particular as to where they get activated. I often have to try to discard more than once to hit the sweet spot (same goes for the attack button). Also, the game seems to require a vertical orientation with the home button at the bottom. As I like to play with the iPad plugged in, the plug gets in the way at that orientation. It would be great if it could be flipped to put the home button at the top.
You have something really good here— looking forward to even better!
Just what I was looking for
This game allows you to play a single battle in just 2-5 minutes. Random drops keep you coming back to get new cards and try different strategies. Thanks for developing the expansions. One thing I’d like to see is the ability to choose the frequency that you get cards versus gold. Can we always get cards and have the option to just sell them for money? At this point in the game, I no longer have a use for gold and it can become a grind to find those rare avatar cards that might be the linchpin for a new deck style.
Great game overall, and highly recommended for those looking for an experience that allows for collection of items (cards) and character advancement without a continue to pay to get rarer stuff model. You have to earn the rare stuff. How it should be.
Played the heck out of this game...
This game meets all of your expectations for a game spawned from the likes of MTG and others in a single-player format. The towns/dungeons/quests are straight forward, and are a great way to explore a format like this. The balancing of the cards is quite well done. Also, portrait mode by nature....can’t be beat!
I have one request if developers read this and still have an interest in furthering this game (unless a sequel is in the works). The expansions add a decent number of cards, but the campaigns are quite short and don’t allow you take full advantage of them. Lengthening the expansions with an extra town and few extra dungeons seems easy enough and would satisfy players to a huge extent.
Anyway, been playing forever, and it’s one of the best pickup game apps if you’re a ccg fan... ever.
In-App PurchasesSee All
- Michael Camilli
- 245.5 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Horror/Fear Themes
- © 2016 MIchael Camilli
- In-App Purchases
- Aerahym Expansion $1.99
- Primeval Expansion $2.99
With Family Sharing set up, up to six family members can use this app.