Ancient Battle: Hannibal
Strategy
$2.99 · In‑App Purchases · Designed for iPad. Not verified for macOS.
Ancient Battle: Hannibal is the newest edition to the Ancient Battles series. Experience the magnificence of the Punic Wars, as you follow Hannibal on his crucial campaign against Rome. Based upon, and a major upgrade to, the game system developed for Ancient Battle: Rome, a game that was the No.1 strategy game on the App Store in 8 different countries. Ancient Battle: Hannibal introduces many new game features including multi-level hills to elevate your strategic opportunities when commanding vast armies.
Fight the battles of the Second Punic War between Carthage and Rome. Each campaign is themed around battles between Hannibal's armies and their cunning opponents in the four geographical regions of Italy, Spain, Sicily and Africa. Hannibal's inspired tactics and leadership made him one of Rome's most dangerous enemies and possibly the greatest general of all time. Can you match his achievements on the battlefield?
Key Game Features:
- High Definition Ancient Era Graphics.
- 7 Mission 'Tutorial' campaign ending with a unique skirmish battle.
- 4 Mission 'Sicily' campaign, featuring battles from the First Punic War, including the battle of Bagradas.
- 8 Mission 'Italy' campaign featuring the decisive battles of Lake Trasimene and Cannae.
- The 'Africa' and 'Spain' campaigns are available via in-app purchase.
- All missions, except the tutorial, can be played as both sides.
- 38 Unique Ancient units including Roman Hastati, Spanish Scutarii, Bolt Throwers and Elephants.
- Four classes of infantry: Raw, Average, Veteran and Elite.
- Detailed Combat Analysis.
- Flank Attacks
- Strategic Movement.
- Hours of Gameplay.
Purchasable Extra Content:
- 4 Mission 'Africa' campaign, featuring Hannibal's major defeat at the great battle of ‘Zama’.
- 6 Mission 'Spain' campaign, ending the with battle of Ilipa.
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© 2014 Hunted Cow Studios Ltd.
© 2014 HexWar Ltd.
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more Graphics could be better. Good play with combining cavalry tactics and infantry assaults. Wish cavalry skirmishes could launch javelins and then move not just move and throw but throw and then move
Graphics could be better. Good play with combining cavalry tactics and infantry assaults. Wish cavalry skirmishes could launch javelins and then move not just move and throw but throw and then move
Not really a bad game, but I do feel like some scenarios (particularly the ones in Africa) just aren’t as epic in execution as that in other games. Also, the first mission for the Romans in Africa seems bugged, and I just found it easier to destroy the enemy army rather than lure them into the trap. Otherwise, not that bad of a game, but I believe Rome succeeds more in the ancient battle experience
Not really a bad game, but I do feel like some scenarios (particularly the ones in Africa) just aren’t as epic in execution as that in other games. Also, the first mission for the Romans in Africa seems bugged, and I just found it easier to destroy the enemy army rather than lure them into the trap. Otherwise, not that bad of a game, but I believe Rome succeeds more in the ancient battle experience
Gauls get non stop reinforcements in Rhoadannus
Gauls get non stop reinforcements in Rhoadannus
There used to be a PC game called Great Battles of Hannibal that I loved. This is that game reengineered on iPhone.
There used to be a PC game called Great Battles of Hannibal that I loved. This is that game reengineered on iPhone.
Various bug fixes
5.3.0 11/24/2024
Various bug fixes
5.1.0 11/20/2024
Various bug fixes and performance improvements
5.0.0 11/01/2024
Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed.
2.0.2 11/11/2021
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Play balance in the 'Baecula' scenario.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Update: Source material credits.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms.
2.0.0 03/27/2021
Improved: The AI has received some updates.
Change: Some UI updates.
1.9.5 08/29/2020
Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window.
1.9.4 05/22/2020
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
1.9.3 03/28/2020
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.
1.9.1 12/14/2019
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex.
1.9.0 09/18/2019
Fix: Some issues locking/unlocking some In-App purchases.
1.8.0 05/29/2019
Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy.
1.7.1 05/08/2019
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.
1.7 01/17/2019
Fix: An error with the naming of some units in the unit info window.
1.6.1 10/20/2018
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Change: Play balance across a number of missions.
1.6 10/09/2018
Fixes issues for compatibility with iOS 9.
1.4 10/14/2015
Fixes issue that could cause game to crash on older devices.
1.3 01/22/2015
New newsfeed and more games feature.
1.2 12/03/2014
Fixed incorrect unit names.
Fixed incorrect mission objectives.
1.1 09/04/2014
Various bug fixes
more Version 5.3.0 11/24/2024
Data Not Collected The developer does not collect any data from this app.