Tank Battle: Normandy
Strategy
$2.99 · In‑App Purchases
Land your troops on the beaches of northern France, lay bridges to cross flooded enemy defences, avoid tanktraps, clear the area of dangerous minefields, overcome the enemy and claim the beachhead for the Allies! Tank Battle: Normandy is a historical wargame themed around the Allied invasion of Axis held in Europe on the 6th of June, 1944. Play as the Allies, British or Americans as many new units enter the theatre for the first time. Or, play as the Germans as they use their impressive arrays of heavy tanks, bunker emplacements and artillery to repel the invasion forces.
The invasion missions are a careful recreation of the naval landings at Omaha, Utah, Sword and Gold beaches. The other missions are a mixture of themed and historical battles that challenge even the most skilled wargamers. From the lush and forested bocage and fortified beaches of Northern France where tank is king, to tight urban environs where infantry units can rule all, Tank Battle: Normandy requires the player to be at the top of their game!
Enjoy Airborne Landings, bridge-laying tanks, mine-clearing tanks, bunker assaulting AVRE's, Fireflies and Kangaroo’s. Typical mission objectives include; escorting units, holding positions, capturing points, repairing units and, the ever-popular, destroy the enemy army.
The game system represents a major upgrade of the already successful engine used throughout the Tank Battle series and enjoys a number of new features and refinements.
Key Game Features:
● High Definition World War II era graphics.
● 23 Missions to play through, including 4 large-scale beach invasions.
● Play as the British in the 8 Mission ‘First Strike’ tutorial campaign introducing off-screen bombardment and landing craft. Includes a full-scale mission.
● Play as the Americans in the 4 Mission ‘Invasion’ Campaign.
● Play as the British in the 6 Mission ‘Assault’ Campaign.
● Play as the Germans in the 5 Mission ‘Counterattack’ Campaign.
● Over 100 unique units!
● Specialist D-Day 'Funnies' units including: Churchill Bridgelayer, M4 Sherman Crab minesweepers, M4 Sherman DD floating tanks, ● LCT and LCVP landing crafts.
● New defensive German units including: bunkers and gun emplacements.
● High Definition grassland and beach terrains.
● Four troop classes; Raw, Average, Veteran and Elite.
● Other Game Features; detailed combat analysis, flank attacks, strategic movement, indirect fire, mounting and dismounting from vehicles, multi-level hills, minesweepers, bridge-laying.
● Hours of game play.
● Map zoom.
● Additional Purchasable Campaigns.
Purchasable Extra Content:
● 8 Mission 'Breakout' Campaign, playing as the Americans.
● 8 Mission 'Pursuit' Campaign, playing as the British.
● 6 mission Overlord! campaign.
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© 2015 HexWar Games Ltd. All Rights Reserved.
more If anyone has found a way to win the Counterattack/Surrounded mission in Standard mode, I would sure like to know! It seems impossible to me, and I can win most other missions in Standard mode. Either there is a secret I'm missing, or it's just impossible.
If anyone has found a way to win the Counterattack/Surrounded mission in Standard mode, I would sure like to know! It seems impossible to me, and I can win most other missions in Standard mode. Either there is a secret I'm missing, or it's just impossible.
Early maps are incredibly long and overly complicated - as well as extremely difficult on the hard level. After that, they balance out. Had hex war done any beta testing at all, they would have realized they are scaring off future buyers with maps that take almost an hour to complete, and even then are almost impossible to win.The final map, "fortified," is apparently an Easter egg: it is mathematically impossible to win this on the hard level. Had they included it as a "bonus challenge" or something, that would have been ok, but to treat it as an actual map is insulting - people waste their time not realizing this is a joke. Hence the one star.Update: I thought that I’d give the game a try after a year, to see if any progress had been made. On the contrary, the morons who run this game actually made it worse! Now there are levels that can’t be completed even on the “casual” setting. Apple need to remove this developer from iTunes.
Early maps are incredibly long and overly complicated - as well as extremely difficult on the hard level. After that, they balance out. Had hex war done any beta testing at all, they would have realized they are scaring off future buyers with maps that take almost an hour to complete, and even then are almost impossible to win.The final map, "fortified," is apparently an Easter egg: it is mathematically impossible to win this on the hard level. Had they included it as a "bonus challenge" or something, that would have been ok, but to treat it as an actual map is insulting - people waste their time not realizing this is a joke. Hence the one star.Update: I thought that I’d give the game a try after a year, to see if any progress had been made. On the contrary, the morons who run this game actually made it worse! Now there are levels that can’t be completed even on the “casual” setting. Apple need to remove this developer from iTunes.
This isn’t a five minute do it and be done game. Even in casual mode it will keep you engaged for each scenario. The complexity is there so you can play scenarios over and try different strategies of being super aggressive or defensive and many options in between. There are enough variables like air support that you can’t get comfortable and have to keep thinking ahead. I have played their other tank games and this is a step up.
This isn’t a five minute do it and be done game. Even in casual mode it will keep you engaged for each scenario. The complexity is there so you can play scenarios over and try different strategies of being super aggressive or defensive and many options in between. There are enough variables like air support that you can’t get comfortable and have to keep thinking ahead. I have played their other tank games and this is a step up.
Commander, so Many different and excellent missions for you to master, each lasting approx 20 minutes (if you are not defeated). When I need a quick energy jolt during a low energy point in the day or when I wake each morning, I do a quick new mission with my iPad / Iphone to get the blood and brain cells fired up. It is also excellent and entertaining to play on Airplane Mode for landing and takeoff.
Commander, so Many different and excellent missions for you to master, each lasting approx 20 minutes (if you are not defeated). When I need a quick energy jolt during a low energy point in the day or when I wake each morning, I do a quick new mission with my iPad / Iphone to get the blood and brain cells fired up. It is also excellent and entertaining to play on Airplane Mode for landing and takeoff.
Fixed an issue with restoring previously purchased campaigns
5.1.2 11/19/2024
Various bug fixes and performance improvements
5.1.1 11/03/2024
Update: Some German transport vehicles to Sd.Kfz 7's.
Update: The play balance in the 'Surrounded' mission.
3.1.5 11/22/2022
Change: The hex highlights in the first tutorial mission.
Change: Some improvements to the main map display.
Fix: An issue on some displays of the 'End Turn' button highlight size.
3.1.4 07/04/2022
Change: The terrain image for rocks. The previous update was not a satisfactory image.
3.1.2 05/25/2022
Change: Reduced the tree density on some map hexes.
Fix: Some terrain was not providing cover against shooting, as per the terrain effects chart.
Fix: Some woodland hexes were incorrectly allowing units to pass through them in a single movement action.
Update: Some game text.
3.1.0 04/23/2022
Change: The Bonus 'Hit the Beach!' Campaign is now available to all players without requiring an email registration.
Fix: Issue of an aircraft image sometimes appearing after selecting off board artillery.
Fix: Some button alignment issues.
Fix: Some sound effects not playing following the last update.
Fix: Some spelling errors.
Fix: The campaign names did not always display correctly in the campaign victory display.
3.0.3 11/15/2021
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Add: Weapon animations.
Change: Improved computer player A.I.
Change: Improved U.I.
Change: Reduction in the download size.
Fix: Missing some mount/dismount buttons.
3.0.0 03/31/2021
Change: Update the play balance in some scenarios.
Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Fix: The in-game player message were sometimes cropped at the left edge of the screen.
2.4.5 01/10/2021
Change: Improved A.I.
Change: The play balance in the 'Surrounded' mission. After some A.I. changes it was too difficult.
2.4.4 10/09/2020
Improved: The AI has received some updates.
Change: Some UI updates.
2.4.3 08/25/2020
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
2.4.2 12/07/2019
Fix: Artillery are once again unable to cross fences, barbed wire or walls.
Fix: A rare issue with the set side command on some missions.
Change: Some UI updates.
Change: User messages will stay on the screen longer.
2.4.0 11/18/2019
Fix: An issue with some particle effects.
2.3.0 06/08/2019
Fix: Some issues locking/unlocking some In-App purchases.
2.2.1 05/30/2019
Fix: Improved memory management.
2.1.0 04/23/2019
Add: Game Speed Option in settings menu, with 3 settings Standard, Slow and Fast.
Fix: An Issue with Landing Craft not moving as intended.
2.0.0 03/30/2019
Fix: An issue with the restore button not working as intended.
1.18.1 01/09/2019
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
1.18.0 12/21/2018
Change: Update some artillery unit values.
Change: Some game balance changes.
Fix: Minor bug fixes.
1.17 08/29/2018
Update the 8.8cm FlaK36
Fix mission victory conditions in the Sword mission within the Assault campaign.
1.16 06/27/2017
Update: Play balance.
Fix: Some issues with some off-map artillery appearing on-map.
Fix: Some issues with DD tanks.
1.15 06/26/2017
Fix issue where game logo would not show.
1.12.1 06/08/2017
This update adds a brand new 6 mission Tears and Sweat! purchasable campaign.
1.12 06/05/2017
This update adds a brand new 6 mission No Retreat! IAP.
1.11 03/02/2017
Fixed an issue with restoring previously purchased campaigns
more Version 5.1.2 11/19/2024
Data Not Collected The developer does not collect any data from this app.